FA : LAST DAY - 2 player Video Gun Game - SHARPSHOOTER $ 450

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Auction # : 6169765454


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SHARPSHOOTER VIDEO ARCADE GUN GAME - 1998. TWO PLAYER ACTION ! WORKS
100%.


FUN GAME FOR WHOLE FAMILY - NO BLOOD / GORE / ETC... SHOOT ALIENS,
GHOSTS, PIRATE SHIPS AND PLAY A CARD MATCHING GAME. SEE BELOW FOR
DESCRIPTIONS OF ALL LEVELS YOU CAN PLAY IN THIS VERY COMPLICATED AND
FUN GAME ! YOU WILL NOT GET BORED WITH THIS ONE. BEST OF ALL TWO
PLAYERS COMPETE AGAINST EACH OTHER AT THE SAME TIME OR JUST PLAY ONE
PLAYER.


GAME CAN BE PLAYED AND PICKED UP AT MY HOME IN PA. OR I CAN SHIP VIA
NORTH AMERICAN VAN LINES RIGHT TO YOUR DOOR NATIONWIDE.


GAME IS GUARANTEED WORKING WHEN IT LEAVES MY HOME. OF COURSE, I CANNOT

ASSUME ANY RESPONSIBILITY FOR DAMAGE OR CONDITION ONCE IT LEAVES MY
HANDS.


Manufacturer P&P Marketing
Year 1998
Class: Wide Release
Genre: Shooter
Type: Videogame


Monitor:


Orientation: Horizontal
CRT: Color
Conversion Class: unique
Number of Simultaneous Players: 2
Maximum number of Players: 2
Gameplay: Competitive
Control Panel Layout: Multiple Player
Controls:
Gun: Optical
Sound: Amplified Either (Mono or Stereo)


Description
A target shooting game where players fire at certain targets on
different challenges. You must get past five different challenges
before making it to the Ultimate Challenge. Speech: "Ready! Aim!
Fire!".
Game Introduction
The game has six different levels that each have six different stages
with unique challenges. The first three levels are The Circus Of
Mystery, Alien Encounters and The Castle Of Horrors. The next two
levels are Six-Gun Conjunction and Skull Cove. And the final level is
The Ultimate Challenge.
In a two-player game, the player who uses the red gun must shoot all
the red targets while the player using the blue gun has to shoot all
the targets that are blue. Both players must also shoot others targets
that are required throughout the game.


Game Play
At the beginning of the game, each player must choose the level they
want by shooting it. Next they must choose one of six stages and then
shoot the targets that match their color or the targets they are told
to shoot. Everytime they shoot the right targets, the mallet advances
higher, but everytime they shoot the wrong targets, the mallet lowers.
On each stage, you have ten seconds to shoot all the targets you are
required to. If the mallet is too low, you will have to try again, but
if the mallet strikes good enough, you will win and the stage will be
completed. Players must shoot all the targets they need and win in
order to complete the stage. After all six stages have been completed,
the level is finished and you move on to the next.
The player must perform the following tasks on The Circus Of Mystery
level:


Memorize the locations of the cards with your matching color and then
shoot to reveal them after they are turned around.
Shoot the matching color targets when they appear on spinning
pinwheels.
Shoot the matching color targets as they are tossed into the air by
jugglers without shooting any rabbits (bonus for shooting the jester
when he appears).
Shoot the cards with the shapes and colors to match the one that
appears on the screen.
Shoot the targets of your matching color as soon as they appear before
the doors close.
Shoot balloons that reveal targets and shoot the ones that match your
color.
In Alien Encounters, you must perform the following:


Shoot aliens as soon as they appear.
Shoot aliens as they approach you.
Shoot targets of your matching color to have a cow beamed into a
spaceship.
Shoot flying saucers that are invading Earth (bonus for shooting a big
flying saucer),
Shoot flying saucers in the asteroid belt (bonus for shooting a rocket
ship).
Shoot targets with your matching color as they appear on two spaceships

circling the Earth.
In The Castle Of Horrors, you must:


Shoot coffins whenever they open.
Shoot ghosts.
Shoot ghouls without hitting the women who are being chased by them.
Shoot reapers (bonus for shooting the zombie that comes out of the
ground).
Shoot the eyes in the goblins' mouths (bonus for shooting the flaming
skull).
Shoot witches with targets of your matching color.
In Six-Gun Conjunction, players must:


Shoot charging bulls and protect the cowboys.
Shoot glass bottles and tin cans off of wooden fences (bonus for
shooting a rattlesnake).
Shoot targets with your matching color to advance your stagecoach
further.
Shoot bandits in mining cars before they reach the dynamite.
Shoot the bandits before they throw dynamite while shooting the
dynamite before it explodes.
Shoot bandits as soon as they appear without hitting the townspeople.
In Skull Cove level, you must:


Shoot cannonballs fired by pirate ships.
Shoot the targets of your matching color to make your pirate outfight
the enemy pirate.
Shoot the crabs and protect the gems from them.
Shoot enemy pirate ships.
Shoot pirates as soon as they appear.
Shoot the picture of the pirate to match the one displayed on the
screen.
When you have completed the first three levels, you will advance to the

next two levels and finally The Ultimate Challenge. When you reach this

final level, you will have to complete each stage in order to move on
to the next. The stages are as follows:


Shoot the matching colored target when doors open revealing it.
Shoot the matching colored targets when a sphere displays them.
Shoot the arrows with your matching color to put an orb together.
Shoot the flashing orbs with your matching color.
Shoot the multi-colored orbs that come flying out and then shoot the
targets with your matching color as soon as they appear.
Shoot all the bombs before they explode.
After you have made it past The Ultimate Challenge, the game ends.