why is ati better?

mh909

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Jul 24, 2003
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i was looking at that "graphics by the numbers" post, and i have one question. it seems that the nvidia is superior in all the quantitative statistics. so then why does ati always beat nvidia in directx9 games? is it the drivers?

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dhlucke

Polypheme
It's everything. Nvidia chose a different approach to their architecture and it didn't work out as well as ATI's.

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Crashman

Polypheme
Former Staff
Once upon a time nVidia made a card. Just one. It was called the Riva 128. It was updated, and became the Rive 128ZX.

They added a few features and called it the TNT
Added a few more and called it the TNT2
Added a few more and called it the GeForce
Added a few more and called it the GeForce2
Added a few more and called it the GeForce3
Added a few more and called it the GeForce4
Added a few more and called it the GeForceFX.

Meanwhile ATI looked at their Rage 128, and said "remove half the old junk, it's not working right", redesigned the rest, and called it the Radeon. Did that again and called in the Radeon 8500. Then they decided to start nearly from scratch again, getting rid of old garbage, when they created the 9700.

So basically ATI's core technology is newer and more efficient, that's my take on things.

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GeneticWeapon

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Nice one Crash....but you forgot the introduction of ArtX, the company ATI aquired that turned everything around for ATi as a company :wink:

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GeneticWeapon

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Yeh, I love starting this Intel vs. AMD thing again in Graphics Cards forum!
Please dont....CPU's fvkcing suck :tongue:

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mrblah

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ATI followed dx9 the way it was meant, Nvidia decided to make their own rules for how dx9 should be. Game companies dont want to rewrite their code so they perform well for Nvidia and bad for ATI.
 
G

Guest

Guest
Ya Nvidia didnt stick to DX9 API, after they wanted MS to rewrite some of the stuff so it would work great with their hardware...Didnt happen like they tought so now nvidia has to somewhat emulate some DX9 features, these are done natively with ATI. Thats why you get such a difference in DX9 game...
 

TheRod

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Is it a bit like vertex shader emulated by CPU on GF4MX?
Not exactly... nVidia drivers "convert/translate" the original game code to a more GeForce friendly CODE. And this is what many people don't like, because this can be "cheating" or unfair optimizing of some games/benchmark.

I think the next generation video card will be a lot "cleaner". I don't think nVidia will do the same mistake again... To ge their own way against Microsoft don't often work well. You can't ask an elephant to do a u-turn in a corridor!

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