In every VGA card review there's always shown the core & memory clocks of the cards. Usually also buswidth and how many pipelines it has. But who needs this stuff?
The core & memory clocks might be useful to know if you're thinking how much you'd need to raise the mhz to overclock a certain card to reach the level of same card that has the tag "ultra" or "pro" or something like that, right?
But what about pipelines & buswidth?
What do I do with the information whether a card is 128-bit or 256-bit?
Matrox Parhelia is 256-bit but does it beat 128-bit Radeon 9600 XT in games?
Atleast not because of its bandwidth.
I've got GF4 MX 440-8x SE that runs fine with core clock 300 MHz and memory clock 450 MHz. If I buy GF FX 5700 Ultra I know newer games will run smoother (better fps) with some special effects turned on, but what about older games like Counter-Strike that use 5 year old engines? Is it just the core & memory clocks that affect the performance in older games?
(And for those who think even GF2 MX's are enough for CS, no that's not true since I can see a difference in CS with standard core & memory clocks compared to overclocked values)
Here's a link to the latest VGA charts made by tomshardware: http://www6.tomshardware.com/graphic/20031229/index.html
The core & memory clocks might be useful to know if you're thinking how much you'd need to raise the mhz to overclock a certain card to reach the level of same card that has the tag "ultra" or "pro" or something like that, right?
But what about pipelines & buswidth?
What do I do with the information whether a card is 128-bit or 256-bit?
Matrox Parhelia is 256-bit but does it beat 128-bit Radeon 9600 XT in games?
Atleast not because of its bandwidth.
I've got GF4 MX 440-8x SE that runs fine with core clock 300 MHz and memory clock 450 MHz. If I buy GF FX 5700 Ultra I know newer games will run smoother (better fps) with some special effects turned on, but what about older games like Counter-Strike that use 5 year old engines? Is it just the core & memory clocks that affect the performance in older games?
(And for those who think even GF2 MX's are enough for CS, no that's not true since I can see a difference in CS with standard core & memory clocks compared to overclocked values)
Here's a link to the latest VGA charts made by tomshardware: http://www6.tomshardware.com/graphic/20031229/index.html