There is a patch to both increase FX performance with advanced pixel shader performance and to fix some AA issues, but no reviews yet as to what impact it has had. Also interestingly the patch supposedly adds PS 3.0 support, but what that entails isn't clear so far.
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Well on my AIW 9800pro (amd 2400+, 512 mb ram) it runs good (30-40fps) in single player @ 1024x768. (This game is much better than Halo in terms of frame rates as Halo fluctuates a lot.) Everything at highest settings except turning the setting to low on shadow (I find on many games it improves performance when settings are low) and particles to medium. in multiplayer it's 40+ fps I also set the aniso to 4 and 4x anti on the display tab.
the only complain is that is takes a while to load in between levels
I run it on max details on 1280x768 and get 30-100 fps
Athlon XP 2800+, ASUS A7N8X-X, 512mb PC2700 DDR
128mb ATI Radeon 9800 Pro (430/374)
3D Mark03 Score <font color=red>6,316</font color=red><P ID="edit"><FONT SIZE=-1><EM>Edited by Baxter on 04/05/04 09:52 AM.</EM></FONT></P>
It depends what you like. I like very fine details that AF brings. But max AF together with max shadows and lighting = poor performance. So i drop lighting and shadows down a bit and get 40-80fps 1024x768 2XAA max AF max everything else...
Speeduk, you'd be hard pressed to notice the difference between 8x and 16x aniso in game, yet it makes a considerable difference in performance. Drop it to 8x buddy.
I don't understand why people would lower lighting/shadowing detail (unless they HAD to). That is exactly what the future of games/gaming is! That is what will take games to the next step of realism. It is key. The lighting and shadowing are quite impressive in FarCry (I have them at max). In the demo level, play around with the hanging shark carcass near the dock, and watch it's shadow. Very nice. Also the people shadows (but no self-shadowing, aghh!).
I run 8x perf. aniso in FarCry. The quality difference between 8x perf. and 16x qual. is very small compared to the performance difference!
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