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VPU / VRAM Synch or Asynch

Tags:
  • Graphics Cards
  • Overclocking
  • Graphics
Last response: in Graphics & Displays
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May 5, 2004 1:37:02 PM

Something I thought of recently...

All us overclocking types know that the best results when overclocking the CPU/RAM/system are obtained by running the RAM at the same speed as the CPU's FSB, so the two are synchronised and there's never anything 'waiting' for a clock cycle while the other catches up.

How come this does not appear to be the case with Graphics Card GPUs and their memory? I haven't done any testing myself, (too lazy :smile: ) but I've never seen anyone mention this.

Anyone have any thoughts/Links about why it doesn't matter so much?

Boredom in the workplace eh? a terrible affliction! :evil: 

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Epox 8RDA+ rev1.1 w/ Custom NB HS
XP1700+ @205x11 (~2.26Ghz), 1.575Vcore
2x256Mb Corsair PC3200LL 2-2-2-4
Sapphire 9800Pro 420/744

More about : vpu vram synch asynch

May 5, 2004 2:02:28 PM

This is probably because the GPU have an integrated memory controller, latency is very low and memory chip are near the GPU so they can achieve higher speed and lower latency easily. CPU can't be this close to main memory.

Another factor GPU are lot slower than Video RAM. This mean that is the memory that wait for the GPU. CPU are much faster than RAM, it's why they need CACHE to at least have a decent "working place" speed.

GPU are alse optimized processor for graphic processing, so their circuitry are made to only compute graphics. The GPU memory controllers are surely made to make sure that the GPU will use the maximum bandwidth even in asynch mode. CPU are made to do lot of stuff, so the memory controller and circuitry are made to be balanced, so this ensure good performance in every kind of task.

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Lookin' to fill that <font color=blue>GOD</font color=blue> shape hole!
May 5, 2004 9:43:02 PM

Thats a nice post! I think I agree with it. Only I can't be sure because I'm noob! lol

P4-2800->FSB800, Asus P4P800, 512DDR-400, Radeon 9800 Pro - 128Mb
May 6, 2004 12:07:46 PM

I'm not 100% sure too, I tried to suggest possible explanation to this.

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Lookin' to fill that <font color=blue>GOD</font color=blue> shape hole!
May 6, 2004 1:59:49 PM

Hmmm. I guess, what with the on-die mem controllers it's more like an Opteron/A64 config, where you effectively <i>don't have</i> a FSB at all, so I guess that's why it doesn't matter? there's no 'Middle Man' between two buses any more?

a good point about the on-die memory controllers then, TheRod, seems the most plausible thing I guess.

---
Epox 8RDA+ rev1.1 w/ Custom NB HS
XP1700+ @205x11 (~2.26Ghz), 1.575Vcore
2x256Mb Corsair PC3200LL 2-2-2-4
Sapphire 9800Pro 420/744
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