Archived from groups: rec.games.video.arcade.collecting (
More info?)
I have three Lost Tomb boardsets, two are factory, one is the hack on a
Super Cobra - handwritten rom labels and hand soldering - same modifications
that are in the factory ones though. I'd love a Sternomi multi-game, but
would be happy with some more high score saves for these older games
Or
how about just Stern multi-control panel wiring harness for easy
switch-outs?
Timothy
"Matt Osborn" <osborn@alum.mit.edu> wrote in message
news:1117207558.510395@hqnntp01.autodesk.com...
>
> I believe my Lost Tomb board has the same mess on it, so I'm guessing
> that may have been a factory job. Haven't seen any other LT boards
> so I don't know if they came any different.
>
> I think the Frogger on Scramble hardware requires bootleg code.
>
> I've got a bootleg Scramble board I could hack on....
> maybe it's time to work on a Sternomi multi-game!
>
> Matt
>
> "Timothy Shiels" <timothy_nospam@teleport.com> wrote in message
news:d76fia$77v$1@domitilla.aioe.org...
> > You are right about the rom swaps, Matt - thanks for the clarification.
I
> > just tried a rom swap from a Turtles to an Amidar and just got garbage
on
> > the screen. At a glance, the CPU boards look identical except for a few
> > wire patches and an added resistor.
> >
> > I have swapped sound boards within the Amidar / Turtles / Strategy-X
group
> > and the Lost Tomb / Armored Car / Moonwar group numerous times with good
> > results and have put the entire The End romset in a Scramble- works but
no
> > player missile is displayed.
> >
> > I looked more closely at my Lost Tomb - pretty interesting - it is
> > definitely hacked onto a Super Cobra board. A wire patch, an added
> > resistor, an added 72LS157N at 4F with 10 wire patches, and a socked
Lost
> > Tomb color prom. I could document this further if anyone was
interested.
> >
> > Conversely my Frogger on a Scramble board has no patches. I'll burn a
set
> > of roms see if I get anything. Could just be mislabeled...
> >
> > Timothy
>
>