Multi game wishlist

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Archived from groups: rec.games.video.arcade.collecting (More info?)

 

Hi all,
I was playing Gorf today and I was thinking how cool it would be it
they could be supported on a multigame.
There are some great Joystick games out there and I would be the first
inline and prepaid for it if it happened.
1 Gorf
2 Afterburner
3 Discs of tron
4 Satans Hollow
5 Aztarac
6 Thunder Blade
and maybe it could support games like I*Robot and Food Fight...

DOn

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Archived from groups: rec.games.video.arcade.collecting (More info?)

 

Wasn't Clay working on a TRON/Satan's Hollow multi-game a
few years back. It would be easy enough to add Journey
into that Multi-Game, but it obviously wouldn't have the
cassette player or sound from it.

Scott C.

arcadeguy wrote:
> Hi all,
> I was playing Gorf today and I was thinking how cool it would be it
> they could be supported on a multigame.
> There are some great Joystick games out there and I would be the first
> inline and prepaid for it if it happened.
> 1 Gorf
> 2 Afterburner
> 3 Discs of tron
> 4 Satans Hollow
> 5 Aztarac
> 6 Thunder Blade
> and maybe it could support games like I*Robot and Food Fight...
>
> DOn
>

Reply to Anonymous

Archived from groups: rec.games.video.arcade.collecting (More info?)

 

How about a Super Sprint and Championship Sprint multigame? Or better yet,
find a way to hack all of the tracks into one game and make it so you can
run them forwards and reverse. That would really open up a lot of new play
to Super Sprint owners!

Brian


"arcadeguy" <arcadeguy@hotmail.com> wrote in message
news:1118599838.547623.121990@o13g2000cwo.googlegroups.com...
> Hi all,
> I was playing Gorf today and I was thinking how cool it would be it
> they could be supported on a multigame.
> There are some great Joystick games out there and I would be the first
> inline and prepaid for it if it happened.
> 1 Gorf
> 2 Afterburner
> 3 Discs of tron
> 4 Satans Hollow
> 5 Aztarac
> 6 Thunder Blade
> and maybe it could support games like I*Robot and Food Fight...
>
> DOn
>

Reply to Anonymous

Archived from groups: rec.games.video.arcade.collecting (More info?)

 

Scott Caldwell <lscottcaldwell@excite.com> wrote:
: Wasn't Clay working on a TRON/Satan's Hollow multi-game a
: few years back. It would be easy enough to add Journey
: into that Multi-Game, but it obviously wouldn't have the
: cassette player or sound from it.

I did a quick and dirty design and layout, but never fabbed it. :)

Even modified the satan's hollow roms to work on tron, so it'd just need a simple
mechanism for switching.

--
Mark Spaeth mspaeth@mtl.mit.edu
50 Vassar St., #38.265 mspaeth@mit.edu
Cambridge, MA 02139
(617) 452-2354 http://rgvac.978.org/~mspaeth

Reply to Anonymous

Archived from groups: rec.games.video.arcade.collecting (More info?)

 

"Scott Caldwell" <lscottcaldwell@excite.com> wrote in message
news:c5fre.316$kX4.121@newssvr30.news.prodigy.com...
> Wasn't Clay working on a TRON/Satan's Hollow multi-game a
> few years back.

Yeah, I have TRON/Satan's Hollow with Freeplay implemented for both. (Tim
gave me the TRON freeplay stuff for starters and I did the Satan's Hollow
implementation.)

I didn't get around to taking measurements on a MCR boardset to get the pic
spacing right to have daughterboards that plug into the (multiple) EPROM
sockets for the FG/BG graphics expansion.

-Clay

Reply to Anonymous

Archived from groups: rec.games.video.arcade.collecting (More info?)

 

Anything I can do to help make this a reality and any
chance Journey could be included?

Scott C.

Clay Cowgill wrote:
> "Scott Caldwell" <lscottcaldwell@excite.com> wrote in message
> news:c5fre.316$kX4.121@newssvr30.news.prodigy.com...
>
>>Wasn't Clay working on a TRON/Satan's Hollow multi-game a
>>few years back.
>
>
> Yeah, I have TRON/Satan's Hollow with Freeplay implemented for both. (Tim
> gave me the TRON freeplay stuff for starters and I did the Satan's Hollow
> implementation.)
>
> I didn't get around to taking measurements on a MCR boardset to get the pic
> spacing right to have daughterboards that plug into the (multiple) EPROM
> sockets for the FG/BG graphics expansion.
>
> -Clay
>
>

Reply to Anonymous

Archived from groups: rec.games.video.arcade.collecting (More info?)

 

Scott Caldwell <lscottcaldwell@excite.com> wrote:
: Anything I can do to help make this a reality and any
: chance Journey could be included?

What's the point of playing Journey w/o the 8 track?

--
Mark Spaeth mspaeth@mtl.mit.edu
50 Vassar St., #38.265 mspaeth@mit.edu
Cambridge, MA 02139
(617) 452-2354 http://rgvac.978.org/~mspaeth

Reply to Anonymous

Archived from groups: rec.games.video.arcade.collecting (More info?)

 

Im honestly suprised no one has taken then 8-track player and copied it
off onto a WAV or mp3 file and worked it into a multigame, or mame.

-isaac

Mark C. Spaeth wrote:
> Scott Caldwell <lscottcaldwell@excite.com> wrote:
> : Anything I can do to help make this a reality and any
> : chance Journey could be included?
>
> What's the point of playing Journey w/o the 8 track?
>
> --
> Mark Spaeth mspaeth@mtl.mit.edu
> 50 Vassar St., #38.265 mspaeth@mit.edu
> Cambridge, MA 02139
> (617) 452-2354 http://rgvac.978.org/~mspaeth

Reply to Anonymous

Archived from groups: rec.games.video.arcade.collecting (More info?)

 

Im honestly suprised no one has taken then 8-track player and copied it
off onto a WAV or mp3 file and worked it into a multigame, or mame.

-isaac

Mark C. Spaeth wrote:
> Scott Caldwell <lscottcaldwell@excite.com> wrote:
> : Anything I can do to help make this a reality and any
> : chance Journey could be included?
>
> What's the point of playing Journey w/o the 8 track?
>
> --
> Mark Spaeth mspaeth@mtl.mit.edu
> 50 Vassar St., #38.265 mspaeth@mit.edu
> Cambridge, MA 02139
> (617) 452-2354 http://rgvac.978.org/~mspaeth

Reply to Anonymous

Archived from groups: rec.games.video.arcade.collecting (More info?)

 

Vizilla <izwalker@yahoo.com> wrote:
: Im honestly suprised no one has taken then 8-track player and copied it
: off onto a WAV or mp3 file and worked it into a multigame, or mame.

8bit CPU... mp3 decoding...
Hmmm... nope.

Nobody's going to want to pay an extra $50 to hear journey.
($50 based on the cost of the 'minty mp3')

--
Mark Spaeth mspaeth@mtl.mit.edu
50 Vassar St., #38.265 mspaeth@mit.edu
Cambridge, MA 02139
(617) 452-2354 http://rgvac.978.org/~mspaeth

Reply to Anonymous

Archived from groups: rec.games.video.arcade.collecting (More info?)

 

Is there a Taito multi-game kit? Elevator Action, Qix, Alpine Ski and
maybe Jungle King would be cool to have in one cabinet.


Brian
atlfun

Reply to Anonymous

Archived from groups: rec.games.video.arcade.collecting (More info?)

 

"Vizilla" <izwalker@yahoo.com> wrote in message
news:1118765502.400106.280050@g43g2000cwa.googlegroups.com...
> Im honestly suprised no one has taken then 8-track player and copied it
> off onto a WAV or mp3 file and worked it into a multigame, or mame.

Did anyone do that with the Two Tigers audio track yet? I still have a
boatload of the Micronas MP3 decoder chips leftover from the first Rio300...
;-)

(Actually, probably easier just to buy a generic MP3 player for ~$30 and
hack a microcontroller on it to "push" the buttons...)

-Clay

Reply to Anonymous

Archived from groups: rec.games.video.arcade.collecting (More info?)

 

heck, i bet it could be dumped into a casset player. Anything BUT an
8-track ;)

-isaac

Reply to Anonymous

Archived from groups: rec.games.video.arcade.collecting (More info?)

 

"Scott Caldwell" <lscottcaldwell@excite.com> wrote in message
news:iZzre.705$kX4.437@newssvr30.news.prodigy.com...
> Anything I can do to help make this a reality and any
> chance Journey could be included?

Figure out a way to bend space/time so there's more than 24 hours in a day?
:-P

I'll look at it again later this week and see what state the PCBs and design
files were in. I did the hardware design a *long* time ago, so I don't
remember if I had it pretty well cleaned up or not. I think the software
was all done though other than a menu system, but there's only two games to
deal with so that's not too bad...

Journey would be a no-go though. MCR3 video hardware on that one.

-Clay

Reply to Anonymous

Archived from groups: rec.games.video.arcade.collecting (More info?)

 

Atlfun87@aol.com wrote:
: Is there a Taito multi-game kit? Elevator Action, Qix, Alpine Ski and
: maybe Jungle King would be cool to have in one cabinet.

Qix is different hardware (same as ZK, etc)

....and you'd have to get around the protection MCU on the EA/AS/JK series.

--
Mark Spaeth mspaeth@mtl.mit.edu
50 Vassar St., #38.265 mspaeth@mit.edu
Cambridge, MA 02139
(617) 452-2354 http://rgvac.978.org/~mspaeth

Reply to Anonymous

Archived from groups: rec.games.video.arcade.collecting (More info?)

 

use the boot ea code. Works 100%on JK Hardware, just bank switch the games
together for a Jungle King/Elevator Action multi
"Mark C. Spaeth" <mspaeth@plancherel.mit.edu> wrote in message
news:42af299e$0$564$b45e6eb0@senator-bedfellow.mit.edu...
> Atlfun87@aol.com wrote:
> : Is there a Taito multi-game kit? Elevator Action, Qix, Alpine Ski and
> : maybe Jungle King would be cool to have in one cabinet.
>
> Qix is different hardware (same as ZK, etc)
>
> ...and you'd have to get around the protection MCU on the EA/AS/JK series.
>
> --
> Mark Spaeth mspaeth@mtl.mit.edu
> 50 Vassar St., #38.265 mspaeth@mit.edu
> Cambridge, MA 02139
> (617) 452-2354 http://rgvac.978.org/~mspaeth
>

Reply to Vaxx

Archived from groups: rec.games.video.arcade.collecting (More info?)

 

Clay, oh, I see (didn't realize Journey wasn't the same).
I'd still buy this kit if you could get it completed.

Scott C.

Clay Cowgill wrote:
> "Scott Caldwell" <lscottcaldwell@excite.com> wrote in message
> news:iZzre.705$kX4.437@newssvr30.news.prodigy.com...
>
>>Anything I can do to help make this a reality and any
>>chance Journey could be included?
>
>
> Figure out a way to bend space/time so there's more than 24 hours in a day?
> :-P
>
> I'll look at it again later this week and see what state the PCBs and design
> files were in. I did the hardware design a *long* time ago, so I don't
> remember if I had it pretty well cleaned up or not. I think the software
> was all done though other than a menu system, but there's only two games to
> deal with so that's not too bad...
>
> Journey would be a no-go though. MCR3 video hardware on that one.
>
> -Clay
>
>

Reply to Anonymous

Archived from groups: rec.games.video.arcade.collecting (More info?)

 

Because I still enjoy the game. :)

Scott C.

Mark C. Spaeth wrote:
> Scott Caldwell <lscottcaldwell@excite.com> wrote:
> : Anything I can do to help make this a reality and any
> : chance Journey could be included?
>
> What's the point of playing Journey w/o the 8 track?
>

Reply to Anonymous

Archived from groups: rec.games.video.arcade.collecting (More info?)

 

"Clay Cowgill" <c.cowgill@comcast.net> wrote in message
news:Q5SdnU6Ksa82uTLfRVn-rQ@comcast.com...
> Journey would be a no-go though. MCR3 video hardware on that one.

Hmmm... Now I'm not sure. System16.com has it as MCR2 hardware... Maybe I'm
remembering it incorrectly. I don't actually have a Journey boardset
myself. I guess I can look it up in MAME.

-Clay

Reply to Anonymous
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