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TECH: Galaxian board issues

Forum Games General : Games General Discussions - TECH: Galaxian board issues

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Archived from groups: rec.games.video.arcade.collecting (More info?)

 

All,
Sorry if this topic has been breached before. I've been looking over
documents and this group, but I'm a newb at board repairs, and figured
I might find the information in terms I can understand faster if I just
start a new thread.

I have a Galaxian board that I'm having problems with. Firstly, it's
actually a Super Galaxians board "by Silver Systems" according to the
title screen. That's not my problem. The problem is that any swooping
attacker appears as four numbers, like this:

20
31

Or something like that. Also, the missiles being fired by both the
player ship and the attackers are not visible. Any quick solution
suggestions?

Thanks in advance,
Corey

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Archived from groups: rec.games.video.arcade.collecting (More info?)

 

Anyone?

Reply to Anonymous

Archived from groups: rec.games.video.arcade.collecting (More info?)

 

Corey C. <cooke@jory.ca> wrote:
: Anyone?

It's not a sufficiently simple thing to debug to post a how-to.
Grab the schematics and start digging... heh.

--
Mark Spaeth mspaeth@mtl.mit.edu
50 Vassar St., #38.265 mspaeth@mit.edu
Cambridge, MA 02139
(617) 452-2354 http://rgvac.978.org/~mspaeth

Reply to Anonymous

Archived from groups: rec.games.video.arcade.collecting (More info?)

 

On 6 Jul 2005 09:14:53 -0700, "Corey C." <cooke@jory.ca> wrote:

>All,
>Sorry if this topic has been breached before. I've been looking over
>documents and this group, but I'm a newb at board repairs, and figured
>I might find the information in terms I can understand faster if I just
>start a new thread.
>
>I have a Galaxian board that I'm having problems with. Firstly, it's
>actually a Super Galaxians board "by Silver Systems" according to the
>title screen. That's not my problem. The problem is that any swooping
>attacker appears as four numbers, like this:
>
>20
>31

Try looking at the outputs of the 74LS139 at location 4C. If they're
okay then grab the schematics from, say, crazykong.com and work
forward from the 74LS139. If the outputs are bad but the inputs are
good then that chip could be faulty. If the outputs are bad AND the
inputs are bad then work backwards from that chip using the schematics
for reference.

Have fun. :)

Reply to Anonymous

Archived from groups: rec.games.video.arcade.collecting (More info?)

 

bad roms /sockets (likely)/ broken bent rusty legs on the gfx proms 1K 1H


"max-man" <max-man@hotmail.com> wrote in message
news:42ccdcda.222230125@news.freeserve.net...
> On 6 Jul 2005 09:14:53 -0700, "Corey C." <cooke@jory.ca> wrote:
>
> >All,
> >Sorry if this topic has been breached before. I've been looking over
> >documents and this group, but I'm a newb at board repairs, and figured
> >I might find the information in terms I can understand faster if I just
> >start a new thread.
> >
> >I have a Galaxian board that I'm having problems with. Firstly, it's
> >actually a Super Galaxians board "by Silver Systems" according to the
> >title screen. That's not my problem. The problem is that any swooping
> >attacker appears as four numbers, like this:
> >
> >20
> >31
>
> Try looking at the outputs of the 74LS139 at location 4C. If they're
> okay then grab the schematics from, say, crazykong.com and work
> forward from the 74LS139. If the outputs are bad but the inputs are
> good then that chip could be faulty. If the outputs are bad AND the
> inputs are bad then work backwards from that chip using the schematics
> for reference.
>
> Have fun. :)
>

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