OK Grape, another update. I was testing it on both systems, side by side using full version of Fraps.
IS7, P4 2.6C @ 2.6GHz, 9800 pro 128MB 256-bit, 1.0GB PC4000
K8N Neo2p, A64 3000+ @ 2.2GHz, BFG 6800U OC, 1.0GB PC4000
Lowest framerates I have seen by far are right on the opening beach scene. So I was comparing the opening scene before moving the mouse at all. Set to 1024x768 with med shadow detail, the 9800 pro system sat from 29 fps to 31 fps as the waves and fog move. Going in the caves and the framerates are much much higher-40's and 50's. I had the GF6800U system at 1280x1024 high shadow quality without using fraps. I exited, started up fraps, go back in, and it was sitting at around 14 fps!!! I changed it to 1024x768 medium with PS3.0, and it sat at 26-27 fps. So the P4 2.6C 9800 pro was scoring 3-4 fps higher. I then went in and looked at the PS3.0 shader options, and see that HDR rendering is on by default. Disabling HDR raised it 10 fps so it sat at 36-37 fps. I then exited and set it to PS 1.1, - all options the same as the 9800 pro, and the 6800U system now sat at 46-47 fps in that first scene.
Now remember this is the absolute worst area of the game by far, but I also know I could compare the same image as long as I didn't move. I did a bunch of screenshots with fps visible too, but would have to shrink them a bunch for uploadit.org.
Basically, the 6800U using PS3.0 default with HDR rendering on, performed slower than the 9800 pro with PS1.1 on a slower system. I'm not so sure that this PS3.0 HDR path is worth that much unless a driver fix does something. Again, it would seem that HDR is going to eliminate resolutions above 1024x768, as well as limiting AA/AF possibilities.
Anyway, thought i'd pass these findings on.
Short version: (1024x768, opening scene without moving mouse)
GF6800U PS3.0 with HDR 26-27 fps
GF6800U PS3.0 without HDR 36-37 fps
GF6800U PS1.1 46-47 fps
Radeon 9800 pro PS1.1 29-31 fps
And remember, the 9800 pro was on a P4 2.6C stock speeds, the 6800U is an OC version and on a much faster 2.2GHz OC'ed Winchester. Either this game is very demanding, my 6693 drivers aren't cutting it in this demo, PS3.0 with HDR is going to be crippling, the demo needs optimizing, or a combination of all/some of these.
Edit:
I plan on using fraps to bench 60 seconds of gameplay on both systems. If so I'll post back high/low/average framerates on both systems. I wonder what the 6800U would do at 1280x1024 max everything, and 4X/8X.
That is my preferred settings I hoped to use as much as possible when I bought this new card. Maybe eliminating HDR, I'll have a shot, but I doubt it.
<A HREF="http://service.futuremark.com/compare?2k3=3400555" target="_new"> My</A> <A HREF="http://service.futuremark.com/compare?2k1=8268935" target="_new">Gamer</A>
<P ID="edit"><FONT SIZE=-1><EM>Edited by Pauldh on 02/24/05 05:29 PM.</EM></FONT></P>