I think it's very interesting to see this technology surface as it proves we're moving ahead indeed with game graphics and the realism they can come to. But I don't know if we'll start to see a clear blow of performance and graphics with games releasing later this year that use a PPU, like Aegia is claiming. I believe some game titles may show a nice boost in realism, but I think if anything, it will take a while for game developers to catch on with the whole PPU idea. In other words, I'd wait probably until next year before the core element of a PPU is shown in game titles.
A CPU only does general processing, while a PPU is specificly designed for processing physics, and so in that aspect is much more efficient than a single core cpu would be.
<A HREF="http://www.theinquirer.net/?article=21648" target="_new">http://www.theinquirer.net/?article=21648</A>
<P ID="edit"><FONT SIZE=-1><EM>Edited by Gamer_369 on 09/30/05 07:43 PM.</EM></FONT></P>