Hi all, i just bought quake3 and i'm getting kinda low frame rates
radeon 64mb ddr
i know my comp isn't that great, but it's not that bad either, so why the hell am i getting low fps?
i'm not sure about how many fps i get but i can feel it losing frames.
i run it at
1024*768 32bit color, everythink maxed
Please can someone help as i just keep pumping endless amounts of money into my system and game performance is just [-peep-]
Thanx in advance
What are your FPS? Which version of QuakeIII are you running? The most current is 127h which I highly recommend. Need more info in order to help. As in operating system, driver using and any tweaks that you have done if any. Which 4in1 drivers are you using if you have a via system? In W2k at max settings, compressed textures, lightmap at 1152x864x32 I run 61FPS. At 1024x768x32 I get around 75FPS. This is without overclocking my Radeon. I have an IWILL KK266 with a T-Bird 650@884.
<P ID="edit"><FONT SIZE=-1><EM>Edited by noko on 03/22/01 11:47 PM.</EM></FONT></P>
the first thing you can do to improve the performance is switch from 32 bit to 16 bit color. i can't really notice the difference in the games i play (in the color) but i do notice that the fps will go up everytime. then (of course) make sure you have all the latest drivers ... yada yada you know the rest.
<font color=red>yeah baby, my kung fu's the best...</font color=red>
no difference in 32bit and 16bit colour? Yo Toonces U need to get your eyes checked or a better monitor! And he as a Radeon Card not a nvidia card droping to 16bit colour won't produce alot more frames per second! Radeon doesn't suffer from a big FPS drop like the GTS 2 card when in 32bit!
Plus the Radeon is frankly terrible looking in 16bit colors, yechie.
March 24, 2001 9:52:26 AM
hey noko, i'm currnetly running win98se with radeon driver 7041 and via 4in1 driver 2.25a. I've heard there's a newer via driver with a much better agp driver is this true?
Oh yeah and i'm just running the out of the box version of quake3, what do i type into the console to display my fps?
March 24, 2001 9:55:51 AM
o yeah and i haven't done any tweaks, i did try a different radeon driver but during the installation it said FOR INTERNAL USE ONLY across the screen but i tried it anyway and my comp just died, so i had to format
I run turbo and with AGP4x without any problems and with faster benchmarks. I don't recommend using Normal for the Via AGP driver because that will place AGP transfer rates to 1x, unless you have alot of problems when in Turbo. Basically with Win9x, when bios AGP 4x Mode is Enabled and AGP driver is in Turbo then you will get AGP4x. When disabled and driver in turbo you will be in AGP 2x. When in normal, regardless of your bios AGP 4x mode setting you will be in AGP 1x.
Let me do a fresh batch of benchmarks, I will be using W2k 3116 drivers. Hey you can get 128x Anisotropic Filtering with the Radeon. It makes QuakeIII look like a whole new game with very little hit on FPS. Be back in a little bit.
1024x768x32 max everything, 128x Anisotropic Filtering, sharpest detail in drivers, W2K
65.3FPS without texture compresstion
73.7FPS with texture compression
New ATI drivers scream in OpenGL for W2k. Will try WinMe and post later. Havn't been in WinMe for over a week. Note: to turn on texture compression in QuakeIII type this in the console:
<font color=blue><b>seta r_ext_compressed_textures 1</font color=blue></b> (this is for 1.27h, other versions are different)
To turn off:
<font color=blue><b>seta r_ext_compressed_textures 0</font color=blue></b>
Make sure Radeon driver OpenGL setting for compressed textures is enable also. You should see a significant jump in frame rate. I use non-compressed textures, reason, quality geek I am.