I would like to see more benchmarks where the minimum framerate is given!
e.g. during a demo run.
I think minimum framerates are more useful than maximums and possibly even averages, especially with 3d shoot-em-ups.
Think about it...
playing UnrealTournamet for example... when do you need the highest framerate? when the action is at its thickest with 16 bots onscreen, blood and gore flying, not to mention rockets, bullets, smoke and all the other action artifacts.
THAT is the time the framerate is at its lowest, and where a benchmark score gives the best indication of weather the mobo/3d card combo rocks or not.
Are their any other merits? and how does one go about getting useful minimums?
and PLEASE! intelligent replies only. When you flame you just show others how limited your cranial capacity is.
ThePoo!
e.g. during a demo run.
I think minimum framerates are more useful than maximums and possibly even averages, especially with 3d shoot-em-ups.
Think about it...
playing UnrealTournamet for example... when do you need the highest framerate? when the action is at its thickest with 16 bots onscreen, blood and gore flying, not to mention rockets, bullets, smoke and all the other action artifacts.
THAT is the time the framerate is at its lowest, and where a benchmark score gives the best indication of weather the mobo/3d card combo rocks or not.
Are their any other merits? and how does one go about getting useful minimums?
and PLEASE! intelligent replies only. When you flame you just show others how limited your cranial capacity is.
ThePoo!