PCI limit

G

Guest

Guest
Does anyone know the theoretical limits of the PCI bus? I know it's clocked half as fast as AGP. At what point does the PCI bottleneck negate increasing the processing power of the chipset? Does it make sense to have a PCI card with a Geforce2 or 3??????
 

phsstpok

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Dec 31, 2007
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I don't know the answer but I think it depends on the software.

Many games have been optimized to use the video card's local memory to avoid the slowness of the AGP bus. Games are much slower when forced to use system memory across the AGP bus, even at 4X. They would be slower still if forced to use PCI. If a game can load most of the textures into local video memory and the polygon count is not too high I suppose decent speed is possible.

More than the class of GPU, (Geforce 2 MX, 2, or 3), what would be most helpful is a large amount of video memory like 64MB.

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No, thank you. Just give me the BIG heatsink. It's an Athlon.
 

arsend

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Apr 10, 2001
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The limits to the PCI bus in 32 Bit mode is 33MHZ, this is used in most MB out there today and only the expensive server board have more bandwith attched to them in the form of 64 Bit mode (66MHZ).

If it works for you then don't fix it.