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Guest
Guest
I just purchased a power color geforce 3. In quake 3 with all settings on max at 1152x864 I get about 80 fps in the timedemo. But when I go into my bios and change the AGP Aperture Size from 64m to 256m i get 118 fps in the q3 timedemo. But, when I try to run the Nvidia demos that came with the card, the screen is just a bunch of colors and I have to restart. I have tryed it with half life, q3, and ut, and so far the only things that crash at a 256 aperture size are the demos. What exactly is the aperture size, and what does it do?
PS, does anyone know any tweaks for the geforce 3? I have a 1.4 ghz athlon tbird, Power Color geforce 3, 512m ddr ram, 60 gig 7200rpm ibm deskstar, and in 3dmark 2001 I get a 5500 score with a 64m aperture size at 1024x768 (havnt tryed it with a 256 aperture)
PS, does anyone know any tweaks for the geforce 3? I have a 1.4 ghz athlon tbird, Power Color geforce 3, 512m ddr ram, 60 gig 7200rpm ibm deskstar, and in 3dmark 2001 I get a 5500 score with a 64m aperture size at 1024x768 (havnt tryed it with a 256 aperture)