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CS FPS

Tags:
  • Graphics Cards
  • FPS
  • Quadro
  • Monitors
  • Graphics
Last response: in Graphics & Displays
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October 27, 2001 6:28:51 PM

Hi,
I decided to see how many FPS my Quadro DCC would give me in Counterstrike, so I used timerefresh in all the resolutions my monitor supports, all of the times I test in fighting scenes in the exact same place and same # of people. In all resolutions I got the same # of FPS! How could this be??

U got a problem?! Then dial 1800-328-7448!

More about : fps

October 27, 2001 7:01:50 PM

That means your CPU is the bottleneck. What FPS are you getting and what processor are you running it on?

AMD technology + Intel technology = Intel/AMD Pentathlon IV; the <b>ULTIMATE</b> PC processor
October 27, 2001 7:18:31 PM

Getting about 680FPS and I have a 1.2 Ghz T-Bird w/ 512DDR (soon gonna OC it to 1800MHz).

U got a problem?! Then dial 1800-328-7448!
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October 27, 2001 7:23:10 PM

lol, so 680fps is not enough for you? Overclocking your processor will increase your FPS a bit in Counter Strike.

AMD technology + Intel technology = Intel/AMD Pentathlon IV; the <b>ULTIMATE</b> PC processor
October 27, 2001 7:26:14 PM

Well...I do get 8000 FPS when staring at a wall when I'm dead, or when I go into a wall:) 

U got a problem?! Then dial 1800-328-7448!
October 27, 2001 7:34:06 PM

How the hell are u getting 680fps in CS?
isn't there a frame rate cap?
October 27, 2001 8:05:16 PM

You're using Netgraph. In console type timerefresh.

U got a problem?! Then dial 1800-328-7448!
October 27, 2001 8:26:17 PM

LOL! That's insane. How does it get such a high score?

"Ignorance is bliss, but I tend to get screwed over."
October 27, 2001 8:26:29 PM

will it do the same FPS with G3 card?

<font color=green>
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October 27, 2001 8:32:51 PM

is that number of fps even possible in this day and age?

repeat after me, we are all individuals!
October 27, 2001 11:47:11 PM

actually i'm using cl_showfps 1 in console to see my framerate. And using cl_maxfps 99 also.
October 28, 2001 1:51:13 AM

Quake 3 is not as advanced as CS and you get nowadays 240 FPS, so no way CS is giving that.
October 28, 2001 2:03:09 AM

That's not right at all, Quake 3 is more advanced than CS.
Counter-Strike recommended system requirements:
Intel Penitum® 233 or AMD K6-2
48 MB RAM
3D Accelerator card (OpenGL or Direct 3D)

Quake 3 recommended system requirements:
PII 266+.
64+ Mb Ram (ideally 128Mb).
Supported 3D card (Banshee/TNT/TNT2).

"Ignorance is bliss, but I tend to get screwed over."
October 28, 2001 4:53:55 AM

Quote:
Quake 3 is not as advanced as CS and you get nowadays 240 FPS, so no way CS is giving that.

Counter-strike is based off of the half life engine, which is based off the quake 1 engine, I find it VERY hard to believe it would be better than quake 3.
And there is a FPS cap to 100, but if you type "timerefresh" in the console the view spins 360 degrees as fast as the computer is able to do it, but its hardly meaningful considering how old the game, and the engine is.

Quote:
Getting about 680FPS and I have a 1.2 Ghz T-Bird w/ 512DDR (soon gonna OC it to 1800MHz).

How on earth are you going to get a 600 MHz overclock out of a thunderbird? I'd love to know so I can do the same :smile:
Oh yea cs sucks anyways in so many ways it isn't even funny, you should buy Unreal tournament and download <A HREF="http://www.tactical-ops.net/" target="_new"> Tactical Ops</A> The game actually has randomized recoil, not to mention better weapons, and the game engine its based off of is very nice.
October 28, 2001 11:38:04 AM

I think this guy is pulling our legs.

~Matisaro~
"The Cash Left In My Pocket,The BEST Benchmark"
~Tbird1.3@1.5~
October 28, 2001 11:46:20 AM

Quote:

How on earth are you going to get a 600 MHz overclock out of a thunderbird? I'd love to know so I can do the same

He's probably going to be using a Vapochill, or watercooling or some other form of super cooling.

AMD technology + Intel technology = Intel/AMD Pentathlon IV; the <b>ULTIMATE</b> PC processor
October 28, 2001 1:09:06 PM

You probably won't get those FPS w/a GF3 running in OpenGL. I have a Quadro DCC, which optimizes in OpenGL, hence the higher frame rate. Oh, and about the 600MHz OC, well, I have an AXIA, so that should get me to 1500 (maybe even 1600MHz), and after that, I rely on my Christmas present (cooler of my choice).

U got a problem?! Then dial 1800-328-7448!
October 28, 2001 1:11:47 PM

Ok, I've decided! Big ASS water cooler! No I'm not pulling your guy's legs. And I do have Unreal Tournament. Is it any good btw? I never got to trying it out (how I love RMAing vid card every month to get new games:) )

U got a problem?! Then dial 1800-328-7448!
October 28, 2001 1:29:12 PM

Yes however it is highly enhanced compared to HL.
Frame rates are much lower to me, compared to when playing HL.
Q3 sounds more ready for high FPS...
October 28, 2001 1:34:36 PM

However, Q3's graphics are more demanding.

U got a problem?! Then dial 1800-328-7448!
October 30, 2001 1:36:00 PM

when you look at what your seeing in UT engine versus Quake 3 engine you'll notice UT has higher details and smaller brush work. Quake 3 is all large blobby cartoonish shapes. You can achieve such high FPS in quake 3 with nice video cards because the geometry is simple, and on a brush level its low quality. On texture quality and lighting it looks nice though.
The UT engine normally uses lots of brushs AND high quality textures plus nice lighting so you typically get lower FPS.
In UT I get around 85 FPS (Limited by my monitor because I'm running 1280x1024) and in quake 3 in the same resolution I get around 100-200 FPS (Vertical Sync is turned off or else I'd still get 85 FPS)
Then Half-life is just old so most video cards out now can give you 100 FPS in 1024x768, I personally play in 1280x960 so I get 85 FPS when vertical sync is turned on, and 100 when off. I noticed 1280x960 looks better than 1024x768 with quincuxx turned on, not to mention low rez with quincuxx gave me around 60 FPS and as I already said 1280x960 gives me 85-100 FPS.
October 31, 2001 1:51:33 AM

what does v-sync do for my graphics performance/quality?

repeat after me, we are all individuals!
!