Tom's Hardware > Forum > Home Cinema Equipment > Older Systems > Super Zaxxon..Why wasn't it ported??

Super Zaxxon..Why wasn't it ported??

Forum Home Cinema Equipment : Older Systems - Super Zaxxon..Why wasn't it ported??

Tom's Hardware: Over 1.4 million members in 6 different countries available to answer all your high-tech questions. Sign up now! Its free!
Word :    Username :           
 

Archived from groups: rec.games.video.classic (More info?)

 

Got a question..As long as we talking about breakout and Super
Breakout.. I take Super Breakout..hehe

Does anybody know why wasn't Super Zaxxon ported to any Atari consoles??
Thanks,
Mike

Sponsored Links
Register or log in to remove.

Archived from groups: rec.games.video.classic (More info?)

 

"Michael Smeal" <Msmeal@paonline.com> wrote in message
news:QtSdndFqFatbnH3fRVn-qA@paonline.com...
> Got a question..As long as we talking about breakout and Super
> Breakout.. I take Super Breakout..hehe
>
> Does anybody know why wasn't Super Zaxxon ported to any Atari consoles??
> Thanks,
> Mike

Because Coleco likely had those rights locked up with their Zaxxon contract.

Dane.

Reply to Anonymous

Archived from groups: rec.games.video.classic (More info?)

 

Michael Smeal wrote:
> Got a question..As long as we talking about breakout and Super
> Breakout.. I take Super Breakout..hehe
>
> Does anybody know why wasn't Super Zaxxon ported to any Atari consoles??
> Thanks,
> Mike

I have Super Zaxxon for the C64 (it's a cart). When I first saw it I
thought it was an atari computer cart... I was very saddened. I'm
surprised it was never made for atari 8-bit (if in fact it wasn't, which
I'm not so sure about).

Reply to Anonymous

Archived from groups: rec.games.video.classic (More info?)

 

MrBiggles <mrbiggles909@yahoo.com> wrote in news:C_WDe.78461$Qo.72282
@fed1read01:

> Michael Smeal wrote:
>> Got a question..As long as we talking about breakout and Super
>> Breakout.. I take Super Breakout..hehe
>>
>> Does anybody know why wasn't Super Zaxxon ported to any Atari
consoles??
>> Thanks,
>> Mike
>
> I have Super Zaxxon for the C64 (it's a cart). When I first saw it I
> thought it was an atari computer cart... I was very saddened. I'm
> surprised it was never made for atari 8-bit (if in fact it wasn't,
which
> I'm not so sure about).

An Atari version was programmed and pirated.

Not too good. The playfield looks better, but
it moves slow and your ship looks tiny.

Reply to Anonymous

Archived from groups: rec.games.video.classic (More info?)

 

There was a Super Zaxxon released for the Coleco Adam. Not sure how it
compares to the arcade game....

Reply to crock

Archived from groups: rec.games.video.classic (More info?)

 

"Crock" <delse@comcast.net> wrote in message
news:1122005681.204627.82320@o13g2000cwo.googlegroups.com...
> There was a Super Zaxxon released for the Coleco Adam. Not sure how it
> compares to the arcade game....
>

It wasn't the arcade game. It was a souped up version of Zaxxon originally
designed for the unreleased supergame module.

Reply to Anonymous

Archived from groups: rec.games.video.classic (More info?)

 

Not sure what you're saying. It's common knowledge that the Super Game
Module morphed in to the Adam. Take away the Adam's printer and
keyboard and you have the Super Game Module. The only thing different
is the Adam casing does not match the early pictures Coleco put out of
the SGM in their advertisements....

As for Coleco's Super Zaxxon, of course it was a souped up version of
Zaxxon (hence the name "Super" ). Wasn't the essentially what the
Arcade version of Super Zaxxon was as well???

Reply to crock

Archived from groups: rec.games.video.classic (More info?)

 

"Crock" <delse@comcast.net> wrote in news:1122059192.607632.243520
@g49g2000cwa.googlegroups.com:

> As for Coleco's Super Zaxxon, of course it was a souped up version of
> Zaxxon (hence the name "Super" ). Wasn't the essentially what the
> Arcade version of Super Zaxxon was as well???

The Coleco "Super" games were closer to the original arcade games.

The Sega coin-op "Super Zaxxon" was a sequel with new graphics, enemies
and levels.

Reply to Anonymous

Archived from groups: rec.games.video.classic (More info?)

 

I believe you if you say they are very different. But I just want to
point out that Coleco's Super Zaxxon featured new graphics, enemies,
and levels as well. I'm sure you're already aware of that though....

Reply to crock

Archived from groups: rec.games.video.classic (More info?)

 

"Crock" <delse@comcast.net> wrote in news:1122091552.016136.219050
@g43g2000cwa.googlegroups.com:

> I believe you if you say they are very different. But I just want to
> point out that Coleco's Super Zaxxon featured new graphics, enemies,
> and levels as well. I'm sure you're already aware of that though....

Super Zaxxon, the coin-op, included tunnels and the "boss" was
a dragon instead of a robot.

Reply to Anonymous
Tom's Hardware > Forum > Home Cinema Equipment > Older Systems > Super Zaxxon..Why wasn't it ported??
Go to:

There are 1204 identified and unidentified users. To see the list of identified users, Click here.

Please mind

You are about to answer a thread that has been inactive for more than 6 months.
If you still wish to proceed, please ensure that your posting is original and does not duplicate or overlap any prior responses to this thread.

Add a reply Cancel
Sponsored links
  • Ask the community now
  • Publish
Ad
They won a badge
Join us in greeting them