My New Radeon 8500 Benchmarks

G

Guest

Guest
Lets see my system is p3 733, i815 ATX motherboard, 512mb pc133, and radeon 8500. Well here are are my 3d mark benches.

640x480
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DISPLAY
Platform RADEON 8500/RADEON 8500LE
CPU Optimization D3D Pure Hardware T&L
Width 640
Height 480
Depth 32 bit
Z-Buffering 24 bit
Texture Format Compressed
Buffering Triple
Refresh Rate 60 Hz
FSAA Mode None

RESULTS
3DMark Score 5433
Game 1 - Car Chase - Low Detail 63.0 fps
Game 1 - Car Chase - High Detail 18.1 fps
Game 2 - Dragothic - Low Detail 110.2 fps
Game 2 - Dragothic - High Detail 54.1 fps
Game 3 - Lobby - Low Detail 70.6 fps
Game 3 - Lobby - High Detail 29.9 fps
Game 4 - Nature 47.6 fps

Fill Rate (Single-Texturing) 858.3 MTexels/s
Fill Rate (Multi-Texturing) 1776.5 MTexels/s
High Polygon Count (1 Light) 25.9 MTriangles/s
High Polygon Count (8 Lights) 8.6 MTriangles/s
Environment Bump Mapping 122.1 fps
DOT3 Bump Mapping 143.7 fps
Vertex Shader 65.8 fps
Pixel Shader 94.5 fps
Point Sprites 35.8 MSprites/s

800x600
---------
DISPLAY
Platform RADEON 8500/RADEON 8500LE
CPU Optimization D3D Pure Hardware T&L
Width 800
Height 600
Depth 32 bit
Z-Buffering 24 bit
Texture Format Compressed
Buffering Triple
Refresh Rate 60 Hz
FSAA Mode None

RESULTS
3DMark Score 5188
Game 1 - Car Chase - Low Detail 62.8 fps
Game 1 - Car Chase - High Detail 18.1 fps
Game 2 - Dragothic - Low Detail 109.8 fps
Game 2 - Dragothic - High Detail 53.4 fps
Game 3 - Lobby - Low Detail 70.0 fps
Game 3 - Lobby - High Detail 29.7 fps
Game 4 - Nature 36.9 fps

Fill Rate (Single-Texturing) 867.5 MTexels/s
Fill Rate (Multi-Texturing) 1794.7 MTexels/s
High Polygon Count (1 Light) 25.6 MTriangles/s
High Polygon Count (8 Lights) 8.6 MTriangles/s
Environment Bump Mapping 117.5 fps
DOT3 Bump Mapping 137.5 fps
Vertex Shader 66.4 fps
Pixel Shader 93.1 fps
Point Sprites 31.1 MSprites/s

1028x768
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DISPLAY
Platform RADEON 8500/RADEON 8500LE
CPU Optimization D3D Pure Hardware T&L
Width 1024
Height 768
Depth 32 bit
Z-Buffering 24 bit
Texture Format Compressed
Buffering Triple
Refresh Rate 60 Hz
FSAA Mode None

RESULTS
3DMark Score 4921
Game 1 - Car Chase - Low Detail 62.4 fps
Game 1 - Car Chase - High Detail 18.2 fps
Game 2 - Dragothic - Low Detail 107.4 fps
Game 2 - Dragothic - High Detail 52.5 fps
Game 3 - Lobby - Low Detail 69.6 fps
Game 3 - Lobby - High Detail 29.6 fps
Game 4 - Nature 26.1 fps

Fill Rate (Single-Texturing) 870.6 MTexels/s
Fill Rate (Multi-Texturing) 1814.5 MTexels/s
High Polygon Count (1 Light) 25.0 MTriangles/s
High Polygon Count (8 Lights) 8.5 MTriangles/s
Environment Bump Mapping 99.0 fps
DOT3 Bump Mapping 91.7 fps
Vertex Shader 65.7 fps
Pixel Shader 77.3 fps
Point Sprites 25.0 MSprites/s

THG Rocks !
 

AEboy128

Distinguished
Apr 28, 2001
807
0
18,980
Looks pretty good.

My system: <A HREF="http://www.anandtech.com/mysystemrig.html?rigid=8946" target="_new">http://www.anandtech.com/mysystemrig.html?rigid=8946</A>
 

Crashman

Polypheme
Former Staff
Not bad for a 733. He should have got a PIII 700 and overclocked it to 933 instead. In fact I think everybody with a PIII system under 933 should have got a 700 and overclocked it to 933.

What's the frequency, Kenneth?
 

juin

Distinguished
May 19, 2001
3,323
0
20,780
Your cpu is really too slow for your card.Maybe a Overclock can help you a lot.

Wisdom dont come with time
Meilleur chance la prochaine fois
 

pr497

Distinguished
Oct 21, 2001
1,343
0
19,280
yes...but the xbox...umm...how should i say it?...sucks (according to 4 of my disappointed friends who returned the "xcrap" and purchased a gamecube instead).

I don't claim to know anything about everything, I just tell people what I know.
-PSB
 

AMD_Man

Splendid
Jul 3, 2001
7,376
2
25,780
Wow! That's not what I've heard or seen (I've played a couple of XBox games at stores).

AMD technology + Intel technology = Intel/AMD Pentathlon IV; the <b>ULTIMATE</b> PC processor
 

Matisaro

Splendid
Mar 23, 2001
6,737
0
25,780
I just got back from the store, and I tested the xbox and gamecube personally, Halo has SLOWDOWN, I swear to you guys, when alot of things come on the screen it has "pc type slowdown", this is something I noticed when I got a computer for the first time, I dont know what causes it. But the moment more things appear on the screen there is a slight slowdown....but it goes away after a second(perhaps texture loading?). the xbox has it in spades, otherwise decent graphics(for halo) ((having an overclocked gf3 and watching the 3dmark2001 nature demo several times, raises the bar as far as graphics are concerned)) The controler....just felt bad, 18 years of console experience(our of 22) tells me the controler sucks.

Now the gamecube.....man...luigis mansion was amazing looking, smooth fluid graphics great sound and animation.....I bugged the deskperson to put rogue squadron 2 in, but he refused(bastard).....the gamecube controler is nice, above average(not godlike however, I leave that for the dreamcast controler, the only thing sega did right on that console was the controler).



"The Cash Left In My Pocket,The BEST Benchmark"
No Overclock+stock hsf=GOOD!
 

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