According to ATI, they did not cheat in Quake III. It was merely a bug in their drivers.
<A HREF="http://firingsquad.gamers.com/hardware/8500int/page2.asp" target="_new">Check this out</A>
I didn't notice this before. Now Matisaro, before you come in and says that they're lying, nVidia did the same thing when they were having problems with texture compression in the Detonator 3. It's interesting how the "bug" was most obvious under Quake III. I wonder how it would respond to Quack...interesting. I'm not trying to put now nVidia, but I KNOW FOR A FACT THAT THERE IS NO "PERFECT" MANUFACTURER. They'll always skip certain features or "cheat" to make money. The same can be said for Intel and AMD!!
AMD technology + Intel technology = Intel/AMD Pentathlon IV; the <b>ULTIMATE</b> PC processor
<A HREF="http://firingsquad.gamers.com/hardware/8500int/page2.asp" target="_new">Check this out</A>
I didn't notice this before. Now Matisaro, before you come in and says that they're lying, nVidia did the same thing when they were having problems with texture compression in the Detonator 3. It's interesting how the "bug" was most obvious under Quake III. I wonder how it would respond to Quack...interesting. I'm not trying to put now nVidia, but I KNOW FOR A FACT THAT THERE IS NO "PERFECT" MANUFACTURER. They'll always skip certain features or "cheat" to make money. The same can be said for Intel and AMD!!
AMD technology + Intel technology = Intel/AMD Pentathlon IV; the <b>ULTIMATE</b> PC processor