I just purchased an AOpen Geforce3 Ti200 and when I run the 3DMark2001 benchmark, my vertex shader score is crap. I'm getting 16fps where as my Geforce2 Pro scored a lot higher. When I compare the results to other people's rigs, its all the same, everyone gets better vertex shader scores then me. Rigs that are almost identical to mine are getting 50+fps. Is my card busted or is there some kind of software glitch? Even when I overclock the card, the score still remains the same.
Check if your AGP Aperture size in the BIOS is set to 128/256 (1/2 of system memory). Also check if VSync is disabled and if you have the latest drivers and DirectX 8.1.
My case has so many fans that it hovers above the ground .
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