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rv250

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  • Graphics Cards
  • Performance
  • Graphics
Last response: in Graphics & Displays
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February 2, 2002 2:22:29 PM

Some new info it is clocked at 300/600 so how the hell is it rumoured to run 40% to 50% faster than the the current retail r8500. Well it is said (reliable source of mine) that the core is the same but has been streamlined for faster performance across the board i.e. no new features.
To debut the end of feburary or early march. The r300 is to compete not with the gf4 but the gf5 we probably can buy one late summer or early fall.

More about : rv250

February 2, 2002 3:04:01 PM

Quote:

Some new info it is clocked at 300/600 so how the hell is it rumoured to run 40% to 50% faster than the the current retail r8500. Well it is said (reliable source of mine) that the core is the same but has been streamlined for faster performance across the board i.e. no new features.

Hmm, if it doesn't have any new features then it may be a new set of super-optimized drivers (a la Detonator XP) which may also work with the original Radeon 8500. Oooo, if that's the case, there will be a lot of jealous GF3Ti500 who chose the Ti500 over the R8500 merely for "drivers". Hehe, with all these leaks and betas being released every few days, ATI will soon be the driver king.

AMD technology + Intel technology = Intel/AMD Pentathlon IV; the <b>ULTIMATE</b> PC processor
February 2, 2002 3:45:34 PM

Quote:
Hehe, with all these leaks and betas being released every few days, ATI will soon be the driver king.


Don't ever let Matisaro read this or he'll be pumping big fruits at you!!


--
The other day I heard an explosion from the other side of town.... It was a 486 booting up...
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February 2, 2002 6:20:39 PM

Quote:
Hehe, with all these leaks and betas being released every few days, ATI will soon be the driver king.

there's so many leaked/beta drivers that me and my dial-up connection cant keep up.... :lol: 
those drivers are 8+ mb...thats over a half hour to d/l...

:mad:  <A HREF="http://gamershq.madonion.com/compare2k1.shtml?2096468" target="_new">P4 + SDRAM</A> = <b>BAD</b> :mad: 
February 2, 2002 8:05:15 PM

Oops I failed to post the correct idea forward the core is the same in terms of features but it is said to have been altered to provide better speed even if the drivers remained the same. Checking again I have made a error the radeon 8500 xt is clocked at 300/600 the rv250 is clocked at 350/700 the info is from a member of a development team that has a sample rv250 board

<P ID="edit"><FONT SIZE=-1><EM>Edited by nexus_alpha on 02/02/02 05:30 PM.</EM></FONT></P>
February 2, 2002 8:31:26 PM

Do you mind me asking, what (or who) are your sources?
It’s probably 50% faster than the 8500 in the same way that new Detonator drivers are always 50% faster than the previous ones (i.e. more marketing hype than actual performance).

"Ignorance is bliss, but I tend to get screwed over."
February 3, 2002 12:11:55 AM

How can it have the same features and yet have improved performance. They must have added something! More rendering pipelines, more vertex and pixel shaders, a secondary fixed T&L engine, new memory bandwidth saving techniques, something! The only way you can get improved performance without clock speed and feature enhancement/additions is by having a super-optimized driver like the Detonator XP.

AMD technology + Intel technology = Intel/AMD Pentathlon IV; the <b>ULTIMATE</b> PC processor
February 3, 2002 12:38:49 AM

Well, didn't nVidia say something similar about the GF3Ti series? They said the GF3Ti200 was as fast or faster than a GF3 for less and a Ti500 was 40% faster or something like that? The only reason why a stock GF3Ti200 can beat a stock GF3 is that the GF3 comes with the Detonator3 drivers by default but the GF3Ti200 comes with the Detonator XP.

AMD technology + Intel technology = Intel/AMD Pentathlon IV; the <b>ULTIMATE</b> PC processor
a b U Graphics card
February 3, 2002 3:06:23 AM

Every processor has errors and missed cycles, even graphics cores, so maybe they figured out what caused a few of theirs and fixed the problem?

What's the frequency, Kenneth?
February 3, 2002 6:58:31 AM

I think someone is pulling your chain.
Consider this:
The original Radeon core was clocked at 183MHz and built using the 0.25µ lithograph technology.
The current Radeon rv200 retail core is clocked at 290MHz built using the 0.15µ technology.
Both cores require active cooling.
How do you explain the rv250 core clocked at 700MHz? Even if it was built using 0.13µ technology how would they keep it from burning using a small active heat sink?

<font color=red><i>Doctor Hooter</i></font color=red> <b>(·Y·)</b>
February 3, 2002 10:25:41 AM

Though it is the memory that is clocked at 700 MHz according to these guys, you have got a point here. 290 to 350 MHz would require a lot of cooling power ...
February 3, 2002 10:56:55 AM

Quote:


Maybe true because at a equal power clock for clock radeon 8500 lose at every benchmark.

I have to say that that is false. The Radeon 8500's bottleneck in the past was drivers and now that they are improving, performance is improving across the board. Eventually, the Radeon 8500 will be as fast as a GF3 clock for clock, not because they will improve the core, but because they'll have a highly optimized driver.

AMD technology + Intel technology = Intel/AMD Pentathlon IV; the <b>ULTIMATE</b> PC processor
February 3, 2002 11:10:04 AM

I am sticking to what I say the rv250 is coming out clocked at 350/700, (with new drivers too I suppose) the source has been most reliable in the past. The xt is a diffrent card here is a picture of the xt box <A HREF="http://www.hardware.no/nyheter/jan02/ati_8500xt.html" target="_new">http://www.hardware.no/nyheter/jan02/ati_8500xt.html&lt;/A> nothing special if you ask me. One more thing ATI is pushing for anisotropic filtering over SMOOTHVISION, any thoughts on that people.
February 3, 2002 12:05:11 PM

Well, at least I know I can easily turn my Radeon 8500 into a Radeon 8500XT. Yes, ATI seems to be focusing on improving image quality further through Anisotropic filtering rather than FSAA. Anisotropic filtering on the Radeon 8500 has a very small performance hit even at 16X. Anyway, playing games at over 1024*768 really lessens the advantages of FSAA and 16X Anisotropic filtering is nearly a free way of improving image quality without sacrificing performance.

AMD technology + Intel technology = Intel/AMD Pentathlon IV; the <b>ULTIMATE</b> PC processor
February 3, 2002 2:58:38 PM

Here is the problem trying to convince people that anisotropic filtering is an option other than fsaa let alone a better option. I don't fully understand it myself!!!! ATI pushes anisotropic filtering nVIDIA pushes fsaa the battlelines have been drawn.
February 3, 2002 4:11:50 PM

Anisotropic Filtering removes the blur from distant textures in games. It looks amazing in Quake III!

AMD technology + Intel technology = Intel/AMD Pentathlon IV; the <b>ULTIMATE</b> PC processor
February 3, 2002 9:19:04 PM

I’ve found that in single player games AA can be cool, because the performance hit is not always a problem. However I never use it multiplayer games because those extra FPS can mean the difference between winning and losing.
Anisotropic Filtering on the other hand might be very useful in multiplayer games, since a clearer image could be helpful, and the performance hit is small.

"Ignorance is bliss, but I tend to get screwed over."
February 4, 2002 10:54:13 AM

Hm, so does anisotropic filtering disable all depth-of-field effects?
February 4, 2002 11:13:35 AM

Quote:

Hm, so does anisotropic filtering disable all depth-of-field effects?

Well, since the only card that actually supported Depth-of-field effects was the 3dfx Voodoo5. I don't think nVidia or ATI support support any type of depth-of-field effects. Look at Quake III, the blurring is obviously not a depth-of-field effect.

AMD technology + Intel technology = Intel/AMD Pentathlon IV; the <b>ULTIMATE</b> PC processor
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