im having probs when im playing unreal tournament.,..
im running the game in anything up to 1600 x 1200 x 32 and in all resolutions, i getting the same problem.
the game doesnt go over what the monitor is refreshing at, before it might go up to 500+ fps or might go as low as 50 - 100 fps if there was a lot of action on the screen...
does anyone know of anything for me to stop having this problem? its starting to bug me !! is anyone else getting this problem?
im running a tbird 1.1ghz @ 1.34 Ghz (134fsb, does work all the way upto 139...) on a KG7 with a geforce 2 ultra and 256 of DDR PC2100 memory.. ive all the latest drivers installed (that i know of) 4in1 are @ 4.37 and the nvidia graphics drivers are at 23.11... all the v-sync's are disabled... has anyone any ideas about this??
if all else fails... kick it and if it goes wrong, say it wasnt you...
im running the game in anything up to 1600 x 1200 x 32 and in all resolutions, i getting the same problem.
the game doesnt go over what the monitor is refreshing at, before it might go up to 500+ fps or might go as low as 50 - 100 fps if there was a lot of action on the screen...
does anyone know of anything for me to stop having this problem? its starting to bug me !! is anyone else getting this problem?
im running a tbird 1.1ghz @ 1.34 Ghz (134fsb, does work all the way upto 139...) on a KG7 with a geforce 2 ultra and 256 of DDR PC2100 memory.. ive all the latest drivers installed (that i know of) 4in1 are @ 4.37 and the nvidia graphics drivers are at 23.11... all the v-sync's are disabled... has anyone any ideas about this??
if all else fails... kick it and if it goes wrong, say it wasnt you...