GF4mx cards still do not show reflective textures in FS2k2, this is a known problem, but as of yet there is no response or fix from Nvidia.
We (the flight sim community) are hoping one of the better "connected" sites will take notice of the plite that GF4MX owners are in and run with a story or kindly get some much needed attention from NV.
Here is one of the longer threads on the subject at AVSIM.com:
http://ftp.avsim.com/cgi-bin/dcforum/dcboard.cgi?az=read_count&om=6241&forum=DCForumID8
This has been a long standing issue (well, since the release of GF4MX)as some folks are quite unhappy as the older GF2's that they had have no problem displaying the multitexturing in FS2k2 (GF2's,GF3's as well as GF4TI have no problems and it is known that the GF4mx seems to work fine in other programs)
None of the NV sites have any info regarding this hot topic in the GF4mx reviews or otherwise, It does seem to be specific to the MS title though and it is a real point of contention for those that decided to go for these budget cards.
Very strange that the GF2 displays reflective effect just fine in Fs2k2 but the GF4mx does not, since the GF2 and GF4mx are so closely related. ???
All combination of different drivers/OS/AMD&Intel hardware do not change the result, could it be something of a bad "hook" in the drivers registry?
Hoping THG can step up and be of some service in this regard.
Please E-mail pleatzaw@frontiernet.net if you think you can provide a source of help.
Thank you,
Paul Leatzaw
__________________
My Photoreal scenery of Rochester NY for FS2k2:
http://www.frontiernet.net/~pleatzaw/roch2k.htm
XP2300 (10x187FSB=1872) Alpha PAL8045 HTS quiet 80x80mm 50cfm fan
Epox-8K3A DDR333 (4.40 4in1)
512MB xms3000 DDR
GF3TI200 O/C 225/500
DET 29.42 D3D settings: MMap=LOD-0.1 Anisotropic= 32tap Vsync=off FW=off SBA=off AGP set@128mb
DX8.1b on Win98SE
3Dmark2001SE score=9055 tested@ 1024x768x32 http://service.madonion.com/compare?2k1=3519718
<P ID="edit"><FONT SIZE=-1><EM>Edited by Player1 on 06/30/02 11:50 PM.</EM></FONT></P>
We (the flight sim community) are hoping one of the better "connected" sites will take notice of the plite that GF4MX owners are in and run with a story or kindly get some much needed attention from NV.
Here is one of the longer threads on the subject at AVSIM.com:
http://ftp.avsim.com/cgi-bin/dcforum/dcboard.cgi?az=read_count&om=6241&forum=DCForumID8
This has been a long standing issue (well, since the release of GF4MX)as some folks are quite unhappy as the older GF2's that they had have no problem displaying the multitexturing in FS2k2 (GF2's,GF3's as well as GF4TI have no problems and it is known that the GF4mx seems to work fine in other programs)
None of the NV sites have any info regarding this hot topic in the GF4mx reviews or otherwise, It does seem to be specific to the MS title though and it is a real point of contention for those that decided to go for these budget cards.
Very strange that the GF2 displays reflective effect just fine in Fs2k2 but the GF4mx does not, since the GF2 and GF4mx are so closely related. ???
All combination of different drivers/OS/AMD&Intel hardware do not change the result, could it be something of a bad "hook" in the drivers registry?
Hoping THG can step up and be of some service in this regard.
Please E-mail pleatzaw@frontiernet.net if you think you can provide a source of help.
Thank you,
Paul Leatzaw
__________________
My Photoreal scenery of Rochester NY for FS2k2:
http://www.frontiernet.net/~pleatzaw/roch2k.htm
XP2300 (10x187FSB=1872) Alpha PAL8045 HTS quiet 80x80mm 50cfm fan
Epox-8K3A DDR333 (4.40 4in1)
512MB xms3000 DDR
GF3TI200 O/C 225/500
DET 29.42 D3D settings: MMap=LOD-0.1 Anisotropic= 32tap Vsync=off FW=off SBA=off AGP set@128mb
DX8.1b on Win98SE
3Dmark2001SE score=9055 tested@ 1024x768x32 http://service.madonion.com/compare?2k1=3519718
<P ID="edit"><FONT SIZE=-1><EM>Edited by Player1 on 06/30/02 11:50 PM.</EM></FONT></P>