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Hi,
I've started another ThrowBarb that will be optimized from my first one
(who is level 89 and Patriarch).
Basic skill distribution will be:
Throw Mastery: 20
Axe Mastery: 5+
Double Swing : 20
Double Throw : 1+
Battle Com. : 1+
Battle Orders: 15+
Shout : 5+
Concentrate : 10+
Iron Skin : 1+
Natural Res. : 5+
Frenzy : 1
His main attack will be Double Throw, which could get more points depending
on attack rating. But as I have some nice throwing axes with high AR (about
1500 AR on my other barb), this might not be needed.
I've taken Concentrate as secondary attack, as Double Swing would mean
maxing Bash to get decent damage. For Conc, BO is a synergy, so it serves
double purpose here. Equipped with shield and a nice KingSlayer axe, this
should be a real boss killer.
I've started him at level 33 with the -act5 option and power-levelled him
and rushed him through normal. After 4 hours in nightmare (without the time
for rushing), sometimes enchanted from my Enchantress, he is level 49 now
and just arrived in NM Act2.
So, which merc should I get? I'd like to try a Holy Freeze guy, but the
additional damage from a Might merc nearly doubles total damage.
In Frenzy state and with a winged axe with 30%IAS, I could get down to
4fpa, which means 6 attacks per second. And that could nearly equal or be
better than 4 attacks per second with might merc.
So, if I do a Frenzy attack and then switch to Double Throw, does the speed
bonus and IAS% bonus really carry over?
Oh, and as I always forget it, which are the quests that give the
additional skill and stat/resist points? As he rushed through normal, I
guess he'll have missed them.
Regards,
Oliver
and a HAPPY NEW YEAR...
ps. anybody seen Diablo on a 30inch LCD television? Way coooolll.. And Need
for Speed Underground 2 rocks on this beast..
Hi,
I've started another ThrowBarb that will be optimized from my first one
(who is level 89 and Patriarch).
Basic skill distribution will be:
Throw Mastery: 20
Axe Mastery: 5+
Double Swing : 20
Double Throw : 1+
Battle Com. : 1+
Battle Orders: 15+
Shout : 5+
Concentrate : 10+
Iron Skin : 1+
Natural Res. : 5+
Frenzy : 1
His main attack will be Double Throw, which could get more points depending
on attack rating. But as I have some nice throwing axes with high AR (about
1500 AR on my other barb), this might not be needed.
I've taken Concentrate as secondary attack, as Double Swing would mean
maxing Bash to get decent damage. For Conc, BO is a synergy, so it serves
double purpose here. Equipped with shield and a nice KingSlayer axe, this
should be a real boss killer.
I've started him at level 33 with the -act5 option and power-levelled him
and rushed him through normal. After 4 hours in nightmare (without the time
for rushing), sometimes enchanted from my Enchantress, he is level 49 now
and just arrived in NM Act2.
So, which merc should I get? I'd like to try a Holy Freeze guy, but the
additional damage from a Might merc nearly doubles total damage.
In Frenzy state and with a winged axe with 30%IAS, I could get down to
4fpa, which means 6 attacks per second. And that could nearly equal or be
better than 4 attacks per second with might merc.
So, if I do a Frenzy attack and then switch to Double Throw, does the speed
bonus and IAS% bonus really carry over?
Oh, and as I always forget it, which are the quests that give the
additional skill and stat/resist points? As he rushed through normal, I
guess he'll have missed them.
Regards,
Oliver
and a HAPPY NEW YEAR...
ps. anybody seen Diablo on a 30inch LCD television? Way coooolll.. And Need
for Speed Underground 2 rocks on this beast..