I see all the benchmarks with quake 3 scores in the upper 100's fps, jedi night scores well over 100 and UT2003 near 100 for geforce 4 ti4600's and fast pc's. I just upgraded my computer to an xp1800+, 256 MB DDR ram, 7200 rpm 80 gig HD, and a gainward geforce 4 ti4200. This system should be fast enough to get very high frame rates in all current generation games. I benchmarked my system with pcmark 2002 and my geforce overclocked to core 293 MHz/memory 572 MHz which is about as fast as it is stable and I got these results: (cpu 4325,mem 2584,hdd 645)
I also ran 3d mark 2001se with my geforce 4 overclocked to it's maximum(any higher and it crashed) of 295/575 and got 8787 which is a respectable score.
My problem is I'm playing UT at 32 bit color and 1024x768 resolution with all features turned on at maximum quality and i'm only averaging between 60 and 72 fps. That seems very low to me, especially when similiar rigs are getting 180 fps or more on Quake 3. I bought this system so I could play UT 2003 and hopefully doom 3 with a decent framerate. If my current rig is only getting 70 fps on UT, does that mean it will be to slow for the next generation of games????
I also ran 3d mark 2001se with my geforce 4 overclocked to it's maximum(any higher and it crashed) of 295/575 and got 8787 which is a respectable score.
My problem is I'm playing UT at 32 bit color and 1024x768 resolution with all features turned on at maximum quality and i'm only averaging between 60 and 72 fps. That seems very low to me, especially when similiar rigs are getting 180 fps or more on Quake 3. I bought this system so I could play UT 2003 and hopefully doom 3 with a decent framerate. If my current rig is only getting 70 fps on UT, does that mean it will be to slow for the next generation of games????