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How to activate ALL new runewords in SP (OFFLINE !!) - At ..

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Archived from groups: alt.games.diablo2 (More info?)

 

Download file Patch_D2.MPQ from Chaos Empire (D2 LOD Mod) at:

http://chaosempire.net/aurafix.htm

or the direct link:

http://chaosempire.net/patch_d2_au [...] ords27.zip

Backup your savegame and your ORIGINAL file named Patch_D2.MPQ.

Extract altered file from CE into your LOD dir.

Voila !

Since i only have runes up to "FAL"
i could only test RWs:

Edge
Spirit
Insight
Splendor
Harmony
Obedience

All of them worked fine!

As i said, everything is at your own risk.
I'll take no responsibilities for unexpected problems.

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Archived from groups: alt.games.diablo2 (More info?)

 

Hi,

"Jens Marder" <fcbayern_owp@yahoo.com> wrote in news:36qd8aF53s27aU1
@individual.net:

> http://chaosempire.net/patch_d2_au [...] ords27.zip
>
> Backup your savegame and your ORIGINAL file named Patch_D2.MPQ.
>
> Extract altered file from CE into your LOD dir.
>

well, I tried it and it seems to work! I made a GRIEF axe and the stats
look ok.

Anyhow, after switching back to the original patch_d2.mpq file, the GRIEF
axe went POOF..

So, I guess it also won't work on open b-net.

So, SP players, will you use this mod? If no, why not? Anybody got an idea
how stable and reliable these mods/patches are?

Regards,

Oliver

Reply to Anonymous

Archived from groups: alt.games.diablo2 (More info?)

 

Oliver Wenzel wrote:
>
> "Jens Marder" <fcbayern_owp@yahoo.com> wrote in news:36qd8aF53s27aU1
> @individual.net:
>
>>http://chaosempire.net/patch_d2_aurafix_runewords27.zip
>
> well, I tried it and it seems to work! I made a GRIEF axe and the stats
> look ok.
>
> Anyhow, after switching back to the original patch_d2.mpq file, the GRIEF
> axe went POOF..

Have you tried going back to the new mpq? Did the runeword return? Just
curious... :-)

> So, I guess it also won't work on open b-net.

Hmm, in my experience most things do work on open b-net. Not sure how
much has changed for open b-net with 1.10, but there's a good chance
it'll work.

> So, SP players, will you use this mod? If no, why not? Anybody got an idea
> how stable and reliable these mods/patches are?

The enabling of ladder-only runewords is rather trivial and shouldn't
cause any problems. I'm not sure what aurafix this mpq is supposed to
implement, but I find it unlikely that it's unstable. Overall I'd say:
go for it! :-D

Sjoerd

Reply to Anonymous

Archived from groups: alt.games.diablo2 (More info?)

 

(snip)

> I'm not sure what aurafix this mpq is supposed to
> implement, but I find it unlikely that it's unstable. Overall I'd say:
> go for it! :-D

There's a problem that causes a crash of the german version when you point
on an item that provides an aura when equipped. I guess the aurafix fixes
that.

Rudi

Reply to Anonymous

Archived from groups: alt.games.diablo2 (More info?)

 

On Tue, 8 Feb 2005 07:30:02 +0100, Oliver Wenzel <ouuch@t-online.de>
wrote:

>So, SP players, will you use this mod? If no, why not? Anybody got an idea
>how stable and reliable these mods/patches are?
>
>Regards,
>
>Oliver

Probably not, for a couple of reasons. First, even with the explicit
instructions here, I don't feel comfortable messing with the files. I
do that enough now by playing with different mods, which is the second
reason. I already play CE, which is so stable it's unreal, at least in
my experience and from what I read on their forums, so I have them in
there, no need then to have them in other mods or the original.

ald
reply via email to ald_007_1999 at yahoo dot com

Reply to Anonymous

Archived from groups: alt.games.diablo2 (More info?)

 

Oliver Wenzel wrote:
> Hi,
>
> "Jens Marder" <fcbayern_owp@yahoo.com> wrote in news:36qd8aF53s27aU1
> @individual.net:
>
> > http://chaosempire.net/patch_d2_au [...] ords27.zip
>
> well, I tried it and it seems to work! I made a GRIEF axe and the
> stats look ok.
>
> Anyhow, after switching back to the original patch_d2.mpq file, the
> GRIEF axe went POOF..
>
> So, I guess it also won't work on open b-net.

IIRC you can play with mods on open bnet, so you could give it a try.
I remember several people there asking for games with a specific mod
to be opened.

Reply to Anonymous

Archived from groups: alt.games.diablo2 (More info?)

 

Hi,

ald <103175.3500@compuserve.com> wrote in
news:a57h01hgevbjn940v7f8kdcm57sqctlpan@4ax.com:

> On Tue, 8 Feb 2005 07:30:02 +0100, Oliver Wenzel <ouuch@t-online.de>
> wrote:
>
>>So, SP players, will you use this mod? If no, why not? Anybody got an
>>idea how stable and reliable these mods/patches are?
>>
> Probably not, for a couple of reasons. First, even with the explicit
> instructions here, I don't feel comfortable messing with the files. I
> do that enough now by playing with different mods, which is the second
> reason. I already play CE, which is so stable it's unreal, at least in
> my experience and from what I read on their forums, so I have them in
> there, no need then to have them in other mods or the original.
>

yeah, I wouldn't mix different modifications, too.

OTOH, its really easy to "install", there's only a readme and the mpq
file in the download. Just copy your current file somewhere and drop the
new mpq
in the DiabloII directory. That's all.

Regards,

Oliver

Reply to Anonymous

Archived from groups: alt.games.diablo2 (More info?)

 

Hi,

"Gundemarie Scholz" <spamyousilly@inbox.ru> wrote in news:36s13nF54048nU1
@individual.net:

> Oliver Wenzel wrote:

>> Anyhow, after switching back to the original patch_d2.mpq file, the
>> GRIEF axe went POOF..
>>
>> So, I guess it also won't work on open b-net.
>
> IIRC you can play with mods on open bnet, so you could give it a try.
> I remember several people there asking for games with a specific mod
> to be opened.
>
I don't care too much about open bnet, just need it to work in TCP/IP games
for rushing chars on my one PC.

Anyhow, there aren't too many runewords in there I could afford, so I might
just skip it for good..

Regards,

Oliver

Reply to Anonymous

Archived from groups: alt.games.diablo2 (More info?)

 

Hi,

SjoerdH <shenstra@REVERSEmoc.liamg> wrote in
news:42086383$0$26222$18b6e80@news.wanadoo.nl:

> Oliver Wenzel wrote:
>>
>> Anyhow, after switching back to the original patch_d2.mpq file, the
>> GRIEF axe went POOF..
>
> Have you tried going back to the new mpq? Did the runeword return?
> Just curious... :-)

well, as the axe with the runeword was gone completely (not only the
runeword), I didn't bother trying the new mpq again.
>
>> So, I guess it also won't work on open b-net.
>
> Hmm, in my experience most things do work on open b-net. Not sure how
> much has changed for open b-net with 1.10, but there's a good chance
> it'll work.

I'll have to try if it works in TCP/IP games I do for rushing on my PC
here. If that works, I might go for the patch.

>
>> So, SP players, will you use this mod? If no, why not? Anybody got an
>> idea how stable and reliable these mods/patches are?
>
> The enabling of ladder-only runewords is rather trivial and shouldn't
> cause any problems. I'm not sure what aurafix this mpq is supposed to
> implement, but I find it unlikely that it's unstable. Overall I'd say:
> go for it! :-D

I still haven't seen a patch that enables the "old" ladder-only runewords
like Duress (I'd love to have that armor).
I have no idea how this mpq-patching works. Are these new runewords already
in there or do these programmers just add them to the list of the active
runewords?

Finally, with my highest rune being a VEX, there ain't too many runewords
in there I could really use. OTOH, my throwbarb would love a SPIRIT
shield...

Regards,

Oliver


>
> Sjoerd

Reply to Anonymous

Archived from groups: alt.games.diablo2 (More info?)

 

"Oliver Wenzel" <ouuch@t-online.de> schrieb im Newsbeitrag
news:cuaqn4$rlb$01$2@news.t-online.com...
> Hi,
>
> SjoerdH <shenstra@REVERSEmoc.liamg> wrote in
> news:42086383$0$26222$18b6e80@news.wanadoo.nl:
>
>> Oliver Wenzel wrote:
>>>
>>> Anyhow, after switching back to the original patch_d2.mpq file, the
>>> GRIEF axe went POOF..
>>
>> Have you tried going back to the new mpq? Did the runeword return?
>> Just curious... :-)
>
> well, as the axe with the runeword was gone completely (not only the
> runeword), I didn't bother trying the new mpq again.
>>
>>> So, I guess it also won't work on open b-net.
>>
>> Hmm, in my experience most things do work on open b-net. Not sure how
>> much has changed for open b-net with 1.10, but there's a good chance
>> it'll work.
>
> I'll have to try if it works in TCP/IP games I do for rushing on my PC
> here. If that works, I might go for the patch.
>
>>
>>> So, SP players, will you use this mod? If no, why not? Anybody got an
>>> idea how stable and reliable these mods/patches are?
>>
>> The enabling of ladder-only runewords is rather trivial and shouldn't
>> cause any problems. I'm not sure what aurafix this mpq is supposed to
>> implement, but I find it unlikely that it's unstable. Overall I'd say:
>> go for it! :-D
>
> I still haven't seen a patch that enables the "old" ladder-only runewords
> like Duress (I'd love to have that armor).
> I have no idea how this mpq-patching works. Are these new runewords
> already
> in there or do these programmers just add them to the list of the active
> runewords?
>
> Finally, with my highest rune being a VEX, there ain't too many runewords
> in there I could really use. OTOH, my throwbarb would love a SPIRIT
> shield...
>
> Regards,
>
> Oliver
>
>
>>
>> Sjoerd

I'd say a "VEX" is pretty impressive (I NEVER got one of those,
i'll have to admit :-( )
That should be useful for quite a few RWs

Reply to Anonymous

Archived from groups: alt.games.diablo2 (More info?)

 

Hi,

"Jens Marder" <fcbayern_owp@yahoo.com> wrote in
news:36sg3aF57fdpcU1@individual.net:

> "Oliver Wenzel" <ouuch@t-online.de> schrieb im Newsbeitrag
> news:cuaqn4$rlb$01$2@news.t-online.com...
>>
>> Finally, with my highest rune being a VEX, there ain't too many
>> runewords in there I could really use. OTOH, my throwbarb would love
>> a SPIRIT shield...
>>
> I'd say a "VEX" is pretty impressive (I NEVER got one of those,
> i'll have to admit :-( )
> That should be useful for quite a few RWs

well, I was quite surprised when it dropped into the arms of my Enchantress
in WSK2 nightmare(!).

Regards,

Oliver

Reply to Anonymous

Archived from groups: alt.games.diablo2 (More info?)

 

"Jens Marder" <fcbayern_owp@yahoo.com> wrote in
news:36sg3aF57fdpcU1@individual.net:

> "Oliver Wenzel" <ouuch@t-online.de> schrieb im Newsbeitrag
> news:cuaqn4$rlb$01$2@news.t-online.com...
>> Hi,
>>
>> SjoerdH <shenstra@REVERSEmoc.liamg> wrote in
>> news:42086383$0$26222$18b6e80@news.wanadoo.nl:
>>
>>> Oliver Wenzel wrote:
>>>>
>>>> Anyhow, after switching back to the original patch_d2.mpq file, the
>>>> GRIEF axe went POOF..
>>>
>>> Have you tried going back to the new mpq? Did the runeword return?
>>> Just curious... :-)
>>
>> well, as the axe with the runeword was gone completely (not only the
>> runeword), I didn't bother trying the new mpq again.
>>>
>>>> So, I guess it also won't work on open b-net.
>>>
>>> Hmm, in my experience most things do work on open b-net. Not sure
>>> how much has changed for open b-net with 1.10, but there's a good
>>> chance it'll work.
>>
>> I'll have to try if it works in TCP/IP games I do for rushing on my
>> PC here. If that works, I might go for the patch.
>>
>>>
>>>> So, SP players, will you use this mod? If no, why not? Anybody got
>>>> an idea how stable and reliable these mods/patches are?
>>>
>>> The enabling of ladder-only runewords is rather trivial and
>>> shouldn't cause any problems. I'm not sure what aurafix this mpq is
>>> supposed to implement, but I find it unlikely that it's unstable.
>>> Overall I'd say: go for it! :-D
>>
>> I still haven't seen a patch that enables the "old" ladder-only
>> runewords like Duress (I'd love to have that armor).
>> I have no idea how this mpq-patching works. Are these new runewords
>> already
>> in there or do these programmers just add them to the list of the
>> active runewords?
>>
>> Finally, with my highest rune being a VEX, there ain't too many
>> runewords in there I could really use. OTOH, my throwbarb would love
>> a SPIRIT shield...
>>
>> Regards,
>>
>> Oliver
>>
>>
>>>
>>> Sjoerd
>
> I'd say a "VEX" is pretty impressive (I NEVER got one of those,
> i'll have to admit :-( )
> That should be useful for quite a few RWs
>
>
>

I'm playing CE and I got my first VEX today. WAHOOOOOOOOOOOOOOOO!!!!

Diane

Reply to Diane

Quote :


well Ive played For like 2 Weeks Now.. my highest Char is lvl 23 and its not gonna get any higher Befor i get some guides Too how i make a Perf Char Who can Freaking Kill andariel Ore wtf the Act 1-2-3-4-5 Bosses are.

Email Me on this Acc : s_p_o_o_n99@hotmail.com

i wouldt like Too get alote of Savegames with Gz Eq and So on. :pt1cable:

Reply to Anonymous

and btw i got Ber jah ith tal thul ort amn Ohm vex hel lem tir eld nef . help me out with this..^^

Reply to Anonymous
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