No, you got it wrong a bit. Pixel Shaders is a unique to DX8 cards only feature. Because it and only it can create the new graphics. Any card however can run Vertex Shader games, just slow depending on the CPU.
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You sure about that :tongue: . So can I play a game like Commanche4 with a DX7 card? Wouldn't it just be slow cause the CPU would have to fill in the stuff the gfx card can't? Or is it just something like, it omits those features, so it'd be faster?
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I thought Commanche was very Pixel Shader intensive, since the water effect is another impressive thing.
Besides, the friggin programmers made the game CPU intensive, yet the graphics don't feel like they hog the card's performance...
I personally don't know the tech behind that game and how much Vertex and Pixel shading they used, all I know is the CPU intensiveness makes it a very stupid move by the programmers, because the GFX are not THAT much impressive IMO.
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