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"Vance Astro" <jonnjonnzz@nospam.yahoo.com> wrote in message
news:qmmb5110m3q83ed8fnlps5l85s6o840dc1@4ax.com...
> I am looking for suggestions for a skellemancer build. I am currently
> around level 20, concentrating most of my skills in summon skel.
> Haven't touched any of the Curse or Bone lines as of yet.
I thought to answer this, I could probably just list my build with a note to
make it better, so here it goes:
My Necromancer is level-88 and can kill everything in Hell (Including Baal,
etc quite easily with 8 players)
Necro stats (Naked):
* Str: 174 (Far too high)
* Dex: 25 (Nothing in here)
* Energy: 100
* Vitality: The rest (Currently 231)
Note: My strength is far too high in order to hold CoA (Crown of ages) and
was that way to stop "body popping" which I have been told no longer is a
problem since 1.10 patch. :¬/
Necro stats (Clothed with a few charms):
* Str: 290 (Far too high, still
* Dex: 47 (Nothing in here)
* Energy: 135 (Base was 100)
* Vitality: The rest (Currently 236)
Necro skills (Naked):
[Summoning spells]
* 20 Skeleton mastery
* 20 Raise skeleton
* 20 Raise skeletal mage
* 7 Revive
* 7 Summon resist
* 1 All golems
* 1 Golem mastery
[Poison and bone spells]
* 7 Bone spirit
* 3 Bone armor
* 3 Corpse explosion (Make sure to cast "Amplify damage" first
* 1 Teeth
* 1 Bone spear
* 1 Bone wall (only for use to attract large groups of enemies)
[Curses]
* 1 Amplify damage
* 1 Dim vision (Useless waste of points)
* 1 Confuse (Useless waste of points)
* 1 Attract (Useless waste of points)
Necro skills (Clothed - I didnt need the skiller charms so sold them):
[Summoning spells]
* 31 Skeleton mastery
* 30 Raise skeleton
* 30 Raise skeletal mage
* 17 Revive
* 17 Summon resist
* 11 All golems
* 11 Golem mastery
[Poison and bone spells]
* 17 Bone spirit
* 13 Bone armor
* 14 Corpse explosion (Make sure to cast "Amplify damage" first
* 11 Teeth
* 11 Bone spear
* 11 Bone wall (only for use to attract large groups of enemies)
[Curses]
* 13 Amplify damage
* 13 Dim vision (Useless waste of points)
* 13 Confuse (Useless waste of points)
* 13 Attract (Useless waste of points)
Necro items:
* Helm: Crown of ages (socketed with 2x Um)
* Weapon: "Beast" runeword (for Fanaticism)
* Sheild: Homunculus (Upgraded with cube formula and socketed with Um)
* Armour: "Enigma" runeword Archon plate (mainly for +skills and teleport)
* Belt: Arachnid mesh
* Amulet: Mara's Kaleidoscope
* Boots: Marrowwalk
* Gloves: Magefist (for faster cast and mana regeneration - Mine still
needs upgraded with cube formula)
* Rings: 2x Stone of jorden
* Charms: 1x "+3 resist all"
Necro stuff:
* 75% Resist all (in hell)
* 2325 Defense
* 710 Life (plus the 650 damage bone-armor absorbs = 1360)
* 762 Mana
Merc details:
* Act-2 NM "Might" (offensive) merc at level-88
* 75 resist all (in hell)
* 515-1734 damage (only really needed in act-1 to kill for first skeletons)
* 4539 defense
* 1887 life
Merc equipment:
* Weapon: Tomb reaver (2x Amn runes for 14% life leech)
* Helmet: Blackhorns face (upgraded using cube formula)
* "Stone" runeword in a Hellforge plate (2838 defense)
Further comments:
* This necro's merc has been tested in hell-cows and can kill about 20 cows
with only the help of an "Amplify damage" by himself.
* This necro repeatedly and consistantly rushes 2-3 people at the same time
through hell in about 10 minutes.
* This merc can kill Hell-Baal by himself in an 8-player game and most
skel-warriors will remain standing
* This necro is OVERKILL and I estimate its damage at about 140k when you
teleport the skels, merc, clay golem & revives onto a monsters head after
casting "Amplify damage".
* The strength on this necro is FAR to high... so save the extra strength
points for vitality
* The few wasted points highlighted here should probably go into "Bone
armor" to offer you more protection incase you let the bone-armor crumble or
lag.
* This necro WILL lag slower machines and people with those machines will
hate you.... but its funny
* You WILL be called "lame" and "noob" alot by people who are dying while
trying to fight around your skels... but they are the ones dying and you
will normally have to go save them
---------
E&OE