Hellforge rush experiment

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Hi,

so after I found out I could get to Nightmare diff in about 15 minutes
with a char started with the -act5 trick, I wanted to know how fast I
could get him to Hell Hellforge.

Natural choice for this was an Enchantress build, as she could use bows
with her fire damage, and later on would enchant her rusher. But for the
first part - getting through Nightmare - she would be accompanied by my
level 78 Enchantress with a level 35 Enchant.

Started at level 33, I rushed my new Sorc through Normal Act5 in about 15
minutes. I just had to make sure she didn't die and don't touch any
waypoints. Rushee reached Nightmare diff at level 35..

So she did Act 1 fully enchanted at /players 8 and reached Act2 at level
40 after 35 minutes. Piece of cake..

Act3 took somewhat longer, but finally Meph was killed after 50 minutes
and at level 43. Act4 was quite painful due to these OK's, but my
Enchantress got them all with STATIC and her Demon Machine. Rushee got
another few levels by doing NM Hellforge herself and got a PUL for the
effort - and level 45 after 65 minuts.

The Ancients and Baal's Minion were quite easy for my Enchantress, and
then we stormed into Baal's lair, rushee first - cowering in fear at the
town portal shew cast immediately. Then Enchantress and her HF Merc with
Obedience Thresher stepped in and Baal was toast. Finished Nightmare in
about 30 minutes and at level 46.

Mostly negative resists for the new Sorc in Hell, but who cares? With
Warmth 14, Enchant 20 and 1 point in Fire Mastery, she can cast a hefty
level 29 Enchant with +skills.

Now my level 86 ThrowBarb steps in to help her get through Hell diff to
the Hellforge. He gets a nice Enchant from the rushee and off we go to
Andariel. I had forgotten to give him some money, so we had to pick up
stuff and sell it to pay the repair charges for this throwing axes.
Once again, rushee cowered in fear in the corner to Andariel's lair when
my ThrowBarb rushed in. There was quite a bunch of Fallen around, that
strayed through the door and actually attacked my rushee. I had to rush
out and kill these bummers so rushee wouldn't die. We finally killed Andy
and at that very moment a Fallen got my Sorc. Anyhow, we reached Act2
after 30 minutes..

That's all for the moment and the summary is:

Normal rush : 15 minutes
NM Act2 : 35 "
NM Act3 : 50 "
NM Act5 : 65 "
NM Baal : 30 "
Hell Act1 : 30 "
=========================
225 minutes

I didn't really "rush" it, as we picked up stuff on the way and my
Enchantres rarely used teleport to get around. So I guess it's possible
to shave off 30 to 45 minutes and reach Hell diff in less than 3 hours..

I'll report on the final part of the voyage when it is done.

Regards,

Oliver
 
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On Mon, 25 Apr 2005 01:02:34 +0200, Oliver Wenzel wrote:

> Hi,
> [snip]
>
> That's all for the moment and the summary is:
>
> Normal rush : 15 minutes
> NM Act2 : 35 "
> NM Act3 : 50 "
> NM Act5 : 65 "
> NM Baal : 30 "
> Hell Act1 : 30 "
> =========================
> 225 minutes
>
> I didn't really "rush" it, as we picked up stuff on the way and my
> Enchantres rarely used teleport to get around. So I guess it's possible to
> shave off 30 to 45 minutes and reach Hell diff in less than 3 hours..
>
>[snip]

I don't have a single player char yet that can do hell, but i tried
rushing up to start hell. It took me less than 30 minutes using a
FO/Fireball sorc and the fact that even if the rushee is dead it still
gets the quest.

What takes the longest time is getting the rushee from 33 to 40 so it gets
high enough level to pass nm acients, it requires around 5 baalruns in
normal which is also done fast by using a sorc with tele down to throne
room.

--
Sonni
 
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Hi,

Sonni Skammelsen <news@sonni.org> wrote in
news:pan.2005.04.25.07.43.46.402649@sonni.org:

> On Mon, 25 Apr 2005 01:02:34 +0200, Oliver Wenzel wrote:

>> I didn't really "rush" it, as we picked up stuff on the way and my
>> Enchantres rarely used teleport to get around. So I guess it's
>> possible to shave off 30 to 45 minutes and reach Hell diff in less
>> than 3 hours..
>>
>>[snip]
>
> I don't have a single player char yet that can do hell, but i tried
> rushing up to start hell. It took me less than 30 minutes using a
> FO/Fireball sorc and the fact that even if the rushee is dead it still
> gets the quest.

30 minutes for nightmare diff? I guess it can be done with 2 pc's, but my
single machine requires a lot of session switching. But I'll have to try
teleporting around and through all monsters..

>
> What takes the longest time is getting the rushee from 33 to 40 so it
> gets high enough level to pass nm acients, it requires around 5
> baalruns in normal which is also done fast by using a sorc with tele
> down to throne room.
>
I guess I'd need more time session switching to start/join the game and
then to get rushee into the throne room.

I'll have to retry NM rush with one of my higher level chars - my
Enchantress is a little limited with her fire-only attack..

Regards,

Oliver
 
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Oliver Wenzel wrote:
> Hi,
>
> Sonni Skammelsen <news@sonni.org> wrote in
> news:pan.2005.04.25.07.43.46.402649@sonni.org:
>
>
>>On Mon, 25 Apr 2005 01:02:34 +0200, Oliver Wenzel wrote:
>
>
>>>I didn't really "rush" it, as we picked up stuff on the way and my
>>>Enchantres rarely used teleport to get around. So I guess it's
>>>possible to shave off 30 to 45 minutes and reach Hell diff in less
>>>than 3 hours..
>>>
>>>[snip]
>>
>>I don't have a single player char yet that can do hell, but i tried
>>rushing up to start hell. It took me less than 30 minutes using a
>>FO/Fireball sorc and the fact that even if the rushee is dead it still
>>gets the quest.
>
>
> 30 minutes for nightmare diff? I guess it can be done with 2 pc's, but my
> single machine requires a lot of session switching. But I'll have to try
> teleporting around and through all monsters..
>
>

I'm blessed with having a couple of laptops i can put up next to me.
I usually just tele right to a quest monsters and drop a tp where the
rushee enter and get killed but still get the quest.
When i've done i haven't wasted time on killing no questmonsters.
I start the char with -act5 in go to act 1, throw a tp next to any and
kill her with the rusher.
Then tele down maggot lair and set a tp for the staff, the same with
amu, then tele to summoner up with tp, and kill him and the tele to the
tomb where the rushee comes and open the hole.
Act 3 i take wp to travi and put up a tp next to the stairs and let in
the rushee and then next a tp next to mephe.
Act 4 is the easy, just hit seals and kills the monsters in big D.
Act 5 just take tp to summit and hide the player behind the entrance,
and then 4 or 5 ballruns where i hide the rushee behind the rusher.
Repeat for nm.

I did it a couple of time with the use of a level 72 FO/fireball sorc.
I'm bringing up a sp necro atm for taking the heat in hell. The sorc
struggle to get past the cain quest in hell :)

>>What takes the longest time is getting the rushee from 33 to 40 so it
>>gets high enough level to pass nm acients, it requires around 5
>>baalruns in normal which is also done fast by using a sorc with tele
>>down to throne room.
>>
>
> I guess I'd need more time session switching to start/join the game and
> then to get rushee into the throne room.
>

The only computer i use userswitching is my mac which is a lot faster by
doing that, and when you run d2 in windowmode on a mac the window
doesn't minimize when it's not active.

> I'll have to retry NM rush with one of my higher level chars - my
> Enchantress is a little limited with her fire-only attack..
>

Hmm, notmally when i build char alone online in HC i just use me
enchantress with her lousy level 28 enchant and my chars jump through nm
in no time use either kuko or demon machine depending on the build, if
it have str/dex enough for demon machine i ogcourse use that, else kuko
is still effective, even in nm baal.

--
Sonni
-=-=-
Debugging UNIX is not an option.
 
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Hi,

Sonni Skammelsen <news@sonni.org> wrote in
news:426d657b$0$200$edfadb0f@dread11.news.tele.dk:

> Oliver Wenzel wrote:
>> 30 minutes for nightmare diff? I guess it can be done with 2 pc's,
>> but my single machine requires a lot of session switching. But I'll
>> have to try teleporting around and through all monsters..
>
> I'm blessed with having a couple of laptops i can put up next to me.
> I usually just tele right to a quest monsters and drop a tp where the
> rushee enter and get killed but still get the quest.

2 pc's will help a lot, fer sure. I'm about to setup my home lan with my
company laptop and my own pc. I'll just have to get our network guys to
create a second (private) partition on the laptop..

> When i've done i haven't wasted time on killing no questmonsters.
> I start the char with -act5 in go to act 1, throw a tp next to any and
> kill her with the rusher.
> Then tele down maggot lair and set a tp for the staff, the same with
> amu, then tele to summoner up with tp, and kill him and the tele to
> the tomb where the rushee comes and open the hole.
> Act 3 i take wp to travi and put up a tp next to the stairs and let in
> the rushee and then next a tp next to mephe.
> Act 4 is the easy, just hit seals and kills the monsters in big D.
> Act 5 just take tp to summit and hide the player behind the entrance,
> and then 4 or 5 ballruns where i hide the rushee behind the rusher.
> Repeat for nm.

Did you see my other post? With -act5, you can just skip Act1-4 and go
directly for Baal..
Does the rushee always get the quest when being dead? And how close to
the action does he have to be?
>
> I did it a couple of time with the use of a level 72 FO/fireball sorc.
> I'm bringing up a sp necro atm for taking the heat in hell. The sorc
> struggle to get past the cain quest in hell :)

Hehe, my level 78 Enchantress can't do much in Hell, too. I'll have to
retry her with a lot of lightning charms, Static and more points in
lightning mastery.

>> I guess I'd need more time session switching to start/join the game
>> and then to get rushee into the throne room.
>
> The only computer i use userswitching is my mac which is a lot faster
> by doing that, and when you run d2 in windowmode on a mac the window
> doesn't minimize when it's not active.
>
I was quite impressed that running two Diablo sessions on one pc even
worked. I haven't come around to test running 3 sessions - but will do so
soon.

>> I'll have to retry NM rush with one of my higher level chars - my
>> Enchantress is a little limited with her fire-only attack..
>
> Hmm, notmally when i build char alone online in HC i just use me
> enchantress with her lousy level 28 enchant and my chars jump through
> nm in no time use either kuko or demon machine depending on the build,
> if it have str/dex enough for demon machine i ogcourse use that, else
> kuko is still effective, even in nm baal.
>
With the help from my Enchantress, I've pushed several new chars to about
level 60 in no time. And around that level these chars really get fun to
play on their own.
I now have at least one char of each class ranging from level 58 to 89
and my next project is to get them all to Patriarch.

Regards,

Oliver
 
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On Tue, 26 Apr 2005 07:08:54 +0200, Oliver Wenzel wrote:

> Hi,
>
> [snip]
>
> Did you see my other post? With -act5, you can just skip Act1-4 and go
> directly for Baal..
> Does the rushee always get the quest when being dead? And how close to the
> action does he have to be?

Yep i saw that and will do that in the future, but i didn't know it when
i did this the last time :)

My rushee died doing travincal and diablo and both times it got the quest.
When you do andy you can leave the rushee in the top left corner of the
first room in level 4 and it gets the quest and iirc you can leave the
rushee just outside duriels chamber and it still gets the quest.
If you clear the lower space in durance level 3 you can hide the rushee in
one of the to "chambers in the corner closest to mpeh and still get the
quest.
With diablo you can hide in the corners.
Baal, if you kill him fast you can leave the rushee anywhere is he will
not spawn his duplicate or the other stuff before he is dead. But i'm
pretty sure i have gotten the quest on a body.
I just think i have to leave the char dead with body in the area where the
quest is done and not pressing escape before you have killed the
questmonster.

>>
>> I did it a couple of time with the use of a level 72 FO/fireball sorc.
>> I'm bringing up a sp necro atm for taking the heat in hell. The sorc
>> struggle to get past the cain quest in hell :)
>
> Hehe, my level 78 Enchantress can't do much in Hell, too. I'll have to
> retry her with a lot of lightning charms, Static and more points in
> lightning mastery.
>

Online at HCL i rushed myself to hell hf a couple of times where i cleared
all the area around the questboss with my IK barb and then just send in
the rushee around level 75 to finish off the questmonster.

>>> I guess I'd need more time session switching to start/join the game
>>> and then to get rushee into the throne room.
>>
>> The only computer i use userswitching is my mac which is a lot faster
>> by doing that, and when you run d2 in windowmode on a mac the window
>> doesn't minimize when it's not active.
>>
> I was quite impressed that running two Diablo sessions on one pc even
> worked. I haven't come around to test running 3 sessions - but will do
> so soon.
>

At home i could with the use of all my computers and user switching on the
supprting machines rush 7 chars at a time :)

>>> I'll have to retry NM rush with one of my higher level chars - my
>>> Enchantress is a little limited with her fire-only attack..
>>
>> Hmm, notmally when i build char alone online in HC i just use me
>> enchantress with her lousy level 28 enchant and my chars jump through
>> nm in no time use either kuko or demon machine depending on the build,
>> if it have str/dex enough for demon machine i ogcourse use that, else
>> kuko is still effective, even in nm baal.
>>
> With the help from my Enchantress, I've pushed several new chars to
> about level 60 in no time. And around that level these chars really get
> fun to play on their own.
> I now have at least one char of each class ranging from level 58 to 89
> and my next project is to get them all to Patriarch.
>

Cool :)

--
Sonni
 
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Archived from groups: alt.games.diablo2 (More info?)

Hi,

Sonni Skammelsen <news@sonni.org> wrote in
news:pan.2005.04.26.07.37.50.807258@sonni.org:

> On Tue, 26 Apr 2005 07:08:54 +0200, Oliver Wenzel wrote:
>>
>> Did you see my other post? With -act5, you can just skip Act1-4 and
>> go directly for Baal..
>> Does the rushee always get the quest when being dead? And how close
>> to the action does he have to be?
>
> Yep i saw that and will do that in the future, but i didn't know it
> when i did this the last time :)

I just did it with 3 sessions on my one pc. I activated windowed mode and
at least I don't have to alt-tab out of Diablo anymore.
Speed on the second and third sessions is somewhat slower, but as my
rusher is in the main session, the speed there is okay.
Switching between sessions takes about 10-30 seconds, so that isn't too
bad, either.
So, all in all, it took about 20 minutes to get 2 rushees to nightmare
diff.
Only problem with this trick is that the rushees only have access to Act1
in both Normal and NM diff. So I guess I can't easily level them with
Normal Baal runs. But perhaps NM Andy can help here (at /players 8).

>
> My rushee died doing travincal and diablo and both times it got the
> quest. When you do andy you can leave the rushee in the top left
> corner of the first room in level 4 and it gets the quest and iirc you
> can leave the rushee just outside duriels chamber and it still gets
> the quest. If you clear the lower space in durance level 3 you can
> hide the rushee in one of the to "chambers in the corner closest to
> mpeh and still get the quest.
> With diablo you can hide in the corners.
> Baal, if you kill him fast you can leave the rushee anywhere is he
> will not spawn his duplicate or the other stuff before he is dead. But
> i'm pretty sure i have gotten the quest on a body.
> I just think i have to leave the char dead with body in the area where
> the quest is done and not pressing escape before you have killed the
> questmonster.
>
AFAIK, the rushees can always be dead when the boss is killed. I just
wasn't sure how close they have to be.
The trick with parking the rushee outside Duriel's chamber is nice,
though. I hadn't thought this would work.

Regards,

Oliver
 
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Oliver Wenzel wrote:
> Hi,
>
> Sonni Skammelsen <news@sonni.org> wrote in
> news:pan.2005.04.26.07.37.50.807258@sonni.org:
>
>
>>On Tue, 26 Apr 2005 07:08:54 +0200, Oliver Wenzel wrote:
>>
>>>Did you see my other post? With -act5, you can just skip Act1-4 and
>>>go directly for Baal..
>>>Does the rushee always get the quest when being dead? And how close
>>>to the action does he have to be?
>>
>>Yep i saw that and will do that in the future, but i didn't know it
>>when i did this the last time :)
>
>
> I just did it with 3 sessions on my one pc. I activated windowed mode and
> at least I don't have to alt-tab out of Diablo anymore.
> Speed on the second and third sessions is somewhat slower, but as my
> rusher is in the main session, the speed there is okay.
> Switching between sessions takes about 10-30 seconds, so that isn't too
> bad, either.
> So, all in all, it took about 20 minutes to get 2 rushees to nightmare
> diff.

Hmmm, 20 minutes, thats longer than it take me to rush from normal act 1
to nm act 1.

> Only problem with this trick is that the rushees only have access to Act1
> in both Normal and NM diff. So I guess I can't easily level them with
> Normal Baal runs. But perhaps NM Andy can help here (at /players 8).
>

I guess it will be faster doing act 1 - 4 normal and then a couple of
normal baalruns to get level 40 in stead of doing andyruns in nm.

>
>>My rushee died doing travincal and diablo and both times it got the
>>quest. When you do andy you can leave the rushee in the top left
>>corner of the first room in level 4 and it gets the quest and iirc you
>>can leave the rushee just outside duriels chamber and it still gets
>>the quest. If you clear the lower space in durance level 3 you can
>>hide the rushee in one of the to "chambers in the corner closest to
>>mpeh and still get the quest.
>>With diablo you can hide in the corners.
>>Baal, if you kill him fast you can leave the rushee anywhere is he
>>will not spawn his duplicate or the other stuff before he is dead. But
>>i'm pretty sure i have gotten the quest on a body.
>>I just think i have to leave the char dead with body in the area where
>>the quest is done and not pressing escape before you have killed the
>>questmonster.
>>
>
> AFAIK, the rushees can always be dead when the boss is killed. I just
> wasn't sure how close they have to be.
> The trick with parking the rushee outside Duriel's chamber is nice,
> though. I hadn't thought this would work.
>

Cool!

--
Sonni
-=-=-
I see.... and UNIX is an operating system, is it?
 
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Hi,

Sonni Skammelsen <news@sonni.org> wrote in
news:pan.2005.04.26.07.37.50.807258@sonni.org:

> On Tue, 26 Apr 2005 07:08:54 +0200, Oliver Wenzel wrote:
>
> At home i could with the use of all my computers and user switching on
> the supprting machines rush 7 chars at a time :)
>

with 3 sessions on my single PC I just got two rushees to NM Act4 in about
one hour 15 minutes. I even did NM Hellforge, but only one rushee could
smash it. The second hellforge hammer was gone after that..

I had to stop before Diablo as rusher had no rejuv potions and when I
entered the Sanctuary a bunch of OK's nearly killed me. When entering new
parts of the map with lots of baddies close by, the game really starts to
crawl..

So now I need to get these two rushees from level 34 to 40 somehow?

Regards,

Oliver
 
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Oliver Wenzel wrote:
> Hi,
>
> Sonni Skammelsen <news@sonni.org> wrote in
> news:pan.2005.04.26.07.37.50.807258@sonni.org:
>
>
>>On Tue, 26 Apr 2005 07:08:54 +0200, Oliver Wenzel wrote:
>>
>>At home i could with the use of all my computers and user switching on
>>the supprting machines rush 7 chars at a time :)
>>
>
>
> with 3 sessions on my single PC I just got two rushees to NM Act4 in about
> one hour 15 minutes. I even did NM Hellforge, but only one rushee could
> smash it. The second hellforge hammer was gone after that..
>

Hmm, you know that if both rushees are in the same party when you smash
the stone you only get one rune and double gems?

> I had to stop before Diablo as rusher had no rejuv potions and when I
> entered the Sanctuary a bunch of OK's nearly killed me. When entering new
> parts of the map with lots of baddies close by, the game really starts to
> crawl..
>
> So now I need to get these two rushees from level 34 to 40 somehow?
>

ehhh, you only need one that is level 40 to get down to baal chamber
when you kill him, the other is good and fine as level 1 or level 33 and
just need to be in town when the quest is done.

--
Sonni
-=-=-
Isn't it a bit unnerving that doctors call what they do "practice?"
 
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Hi,

Sonni Skammelsen <news@sonni.org> wrote in
news:426e93d6$0$198$edfadb0f@dread11.news.tele.dk:

> Oliver Wenzel wrote:
>>
>> with 3 sessions on my single PC I just got two rushees to NM Act4 in
>> about one hour 15 minutes. I even did NM Hellforge, but only one
>> rushee could smash it. The second hellforge hammer was gone after
>> that..
>>
> Hmm, you know that if both rushees are in the same party when you
> smash the stone you only get one rune and double gems?

now you tell me! No, I didn't know it.. How do you get around this?
Anyhow, not too much of a problem.
>
>> I had to stop before Diablo as rusher had no rejuv potions and when I
>> entered the Sanctuary a bunch of OK's nearly killed me. When entering
>> new parts of the map with lots of baddies close by, the game really
>> starts to crawl..
>>
>> So now I need to get these two rushees from level 34 to 40 somehow?
>>
>
> ehhh, you only need one that is level 40 to get down to baal chamber
> when you kill him, the other is good and fine as level 1 or level 33
> and just need to be in town when the quest is done.

Yup, I just read up about the Baal town bug. So, rusher goes to Ancients
with rushee#1 (level 40), while rushee#2 (level 33) stays in town. Kill
Ancients and go forward to kill Baal, then rushee#2 will get Baal quest
while staying in town?

Regards,

Oliver

>
 
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Oliver Wenzel wrote:
> Hi,
>
> Sonni Skammelsen <news@sonni.org> wrote in
> news:426e93d6$0$198$edfadb0f@dread11.news.tele.dk:
>
>
>>Oliver Wenzel wrote:
>>
>>>with 3 sessions on my single PC I just got two rushees to NM Act4 in
>>>about one hour 15 minutes. I even did NM Hellforge, but only one
>>>rushee could smash it. The second hellforge hammer was gone after
>>>that..
>>>
>>
>>Hmm, you know that if both rushees are in the same party when you
>>smash the stone you only get one rune and double gems?
>
>
> now you tell me! No, I didn't know it.. How do you get around this?
> Anyhow, not too much of a problem.
>

You just unparty the mule that does the quest, then when you have done
hell hf with the first mule you just create a new game with one that
haven't done the quest, kill hephatso again and get a new hammer and
smash the stone again.
So you need to rush river of flame the number of times you have mules.

>>>I had to stop before Diablo as rusher had no rejuv potions and when I
>>>entered the Sanctuary a bunch of OK's nearly killed me. When entering
>>>new parts of the map with lots of baddies close by, the game really
>>>starts to crawl..
>>>
>>>So now I need to get these two rushees from level 34 to 40 somehow?
>>>
>>
>>ehhh, you only need one that is level 40 to get down to baal chamber
>>when you kill him, the other is good and fine as level 1 or level 33
>>and just need to be in town when the quest is done.
>
>
> Yup, I just read up about the Baal town bug. So, rusher goes to Ancients
> with rushee#1 (level 40), while rushee#2 (level 33) stays in town. Kill
> Ancients and go forward to kill Baal, then rushee#2 will get Baal quest
> while staying in town?
>
That is correct, sir! :)

--
Sonni
-=-=-
UNIX HACKERS go down all the time.
 
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Hi,

Sonni Skammelsen <news@sonni.org> wrote in
news:426ebb11$0$275$edfadb0f@dread11.news.tele.dk:

> Oliver Wenzel wrote:
>>>
>>>ehhh, you only need one that is level 40 to get down to baal chamber
>>>when you kill him, the other is good and fine as level 1 or level 33
>>>and just need to be in town when the quest is done.
>>
>>
>> Yup, I just read up about the Baal town bug. So, rusher goes to
>> Ancients with rushee#1 (level 40), while rushee#2 (level 33) stays in
>> town. Kill Ancients and go forward to kill Baal, then rushee#2 will
>> get Baal quest while staying in town?
>>
> That is correct, sir! :)

I got my rushee to level 40 in about 20 minutes by doing nightmare
Radament's severs at /players 8. Would have been less than 15 mins if I
didn't have to flee from several fire immune bosses.. That doesn't count
outfitting the mule so he had 75 res all.

Regards,

Oliver
 
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Hi again,

Sonni Skammelsen <news@sonni.org> wrote in
news:426ebb11$0$275$edfadb0f@dread11.news.tele.dk:

> Oliver Wenzel wrote:

>>>ehhh, you only need one that is level 40 to get down to baal chamber
>>>when you kill him, the other is good and fine as level 1 or level 33
>>>and just need to be in town when the quest is done.
>>
>>
>> Yup, I just read up about the Baal town bug. So, rusher goes to
>> Ancients with rushee#1 (level 40), while rushee#2 (level 33) stays in
>> town. Kill Ancients and go forward to kill Baal, then rushee#2 will
>> get Baal quest while staying in town?
>>
> That is correct, sir! :)

I just did NM Diablo and Baal with my 2 mules in about 40 minutes. Ancients
got my Bowazon rusher at first try, so getting back her body cost me about
5 minutes. Rushee#2 waited in town and got the final quest just fine.

So I now have two mules (level 34 and 41) in Hell diff after about after
about 2 hours 15 minutes. It shouldn't take more than another 45 minutes to
get to Hell Hellforge, I hope. A total of 3 hours for 2 Hellforge runes
shure isn't too shabby (at least for me).

And my level 41 rushee still has all skill points saved and just a few stat
points invested for some basic gear.

I plan to use my ThrowBarb for the Hell rushing, so I went down to Meph
with him at /players 3. I hadn't played him for some time, so it took some
effort to adopt to throwing tactics. But he finally killed Meph in about 15
minutes and got a nice Highlord's Wrath for his efforts...

Regards,

Oliver

>
 
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Archived from groups: alt.games.diablo2 (More info?)

On Wed, 27 Apr 2005 03:15:59 +0200, Oliver Wenzel wrote:

> Hi,
>
> Sonni Skammelsen <news@sonni.org> wrote in
> news:426ebb11$0$275$edfadb0f@dread11.news.tele.dk:
>
>> Oliver Wenzel wrote:
>>>>
>>>>ehhh, you only need one that is level 40 to get down to baal chamber
>>>>when you kill him, the other is good and fine as level 1 or level 33
>>>>and just need to be in town when the quest is done.
>>>
>>>
>>> Yup, I just read up about the Baal town bug. So, rusher goes to
>>> Ancients with rushee#1 (level 40), while rushee#2 (level 33) stays in
>>> town. Kill Ancients and go forward to kill Baal, then rushee#2 will get
>>> Baal quest while staying in town?
>>>
>> That is correct, sir! :)
>
> I got my rushee to level 40 in about 20 minutes by doing nightmare
> Radament's severs at /players 8. Would have been less than 15 mins if I
> didn't have to flee from several fire immune bosses.. That doesn't count
> outfitting the mule so he had 75 res all.
>

Sound like you are getting the hang of it :)
I would still think i will be faster doing 5 or 6 normal baalruns, but
maybe you need more than 1 computer the get the most of it.
Good luck with your rushing :)

--
Sonni