Archived from groups: alt.games.diablo2 (
More info?)
On Tue, 10 May 2005 17:25:51 -0700, chaliban wrote:
> [snip]
>
> It really depends where you run. Councils in Act 3 (trav and DoH 3) is the
> main place most people will go for gold drops. And the main danger is Fire
> (meteors and hydras). With a couple of Dwarf Stars, you negate most of the
> fire damage. (I guess my Singer with dual Wizardspikes looks pretty good
> though huh?) And if you are wearing infernostrides, that will help too.
>
> Lightning Damage isn't too bad as they come in big groups of smaller
> doses. MDR helps here (why I prefer SoE to Goldwrap). So you just need to
> be careful with the Cold. CE: let the merc handle it. Blizzards from
> whatever those things are: errrr avoid them?
>
Yeah, that was my plan, running travincal and doh level 3 and some of the
wide open areas in act 1, all in hell ofcourse.
I will have most of the damage covered since council members mainly do
firedamage. But in travincal there is some nasty dudes that uses ligthning
and blizzard and i want to be able to take a hit or 2 of those without
dying.
Also the first council member you meet in doh 3 is lightning enchanted and
if he on top of that spawn exdtra strong you will be in trouble if you
don't have some lightning resists, and when you are down there you can
just as well take meph himself and he uses lightning and cold too.
But since i will be using runemasters i will have cbf mod which should do
good against all the cold damage.
> How about losing 100% of your gf to improve safety? Instead of Strides and
> Goldwrap, try SoE and Nat Boots (or some rare C/L res boots, pref with
> some gf). With the dwarf stars you are OK for fire, and the extra cold and
> light resists will help. Just my 2 cents.
>
I will always keep my eyes open for good boots and belts with res and
goldfind, so maybe i can get lucky and find some replacement.
> [snip]
> Singers can stun uniques. It's a 10% chance I think. Or at least that's
> what I remember reading. I might have to take my singer out for a spin and
> check. And the NM FE bug is why you need to Leap away
>
OK, i just don't remember ever been able to do that
> [snip]
> yeah, Alis are good since they are so cheap. If you trade, you could pick
> one up for about 5 pgems.
>
Maybe i should see if i can buy some then
> Oh, btw, your merc... HF is probably the wrong way to go, although more
> defensive... Bodies may shatter. I have never tried but I imagine a 6 Lem
> polearm isn't too powerful. You might want to give him a Passion weapon
> instead. obviously you lose 5 x 75% GF though. Hone Sundan with Shael Lem
> Lem maybe?
>
I was thinking about going for a might merc, since he will not be using a
high killing powered weapon i think that will raise his damage to
something that might can kill a monster or 2
> Another oh... if you hadn't figured... please keep us (or just me
> updated.
>
Well, my plan was building him during last weekend, but someone had other
plans, so in stead my melee enchantress is now ready for hell ancients,
have a bowazon for full mav using fire arrows doing normal ball runs, and
then i had to make an other bowazon for mav using coldarrows ready for nm
act 5 for next weekend, but last night i got up to nm act 3, so with a
little luck i'll get her to act5 sometime tonight.
So with a little luck i will have my gold find barb ready for hell this
weekend if everything goes right, but it still takes a few hours to runs
through normal and nm and get some levels under your belt, but i hope i
can complete normal tomorrow and then nm friday or sunday.
Then i also need to find a little gear, i only have 1 5 socketed
runemaster, and 2 3 socketes, but maybe i can find an other 5 socketed if
i look closely through all the mules
I know for sure i don't have a spare arreats face, so i either have to get
lucky and find one or buy one
And i don't have enough lems, iirc i only can find 8 or 10 and i need a
little more then that.
But when i get there i'll keep you up to date with his findings.
--
Sonni