Archived from groups: alt.games.diablo2 (More info?)
The next batch of code is up. Huge upgrade to the maps - I've only
played through halfway so far, but it looks likes it's holding up well.
Skill adjustments will be in update 4 once I've completely mapped all
the new areas (maybe this weekend if the s/o leaves me alone).
Golemancers should go nuts on this version, as I forgot to remove the
code that allows multiple golems (one of each type, plus a Clay for
every 8 points). Not sure if I'll leave it in, but it looks cool as
hell.
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