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stacking auras - does it work?

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Archived from groups: alt.games.diablo2 (More info?)

 

I've got a level 36 Barb and a rogue merc.

He has about level 20 battle orders and also found a ring of
engagement that gives a low level aura of Might.

the rogue has a bow which grants a level 15 of Thorns.
I've noticed that my two characters seem to exhibit the graphic
patterns of thorns OR battle orders, never both at once, but this
leads me to believe that at least those two are working.

Are they working simultaneously or alternately?

What about the Might aura? the graphic for it, the orange glow, never
shows up. Is it impossible to stack auras? Should I not even bother
with it?

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Archived from groups: alt.games.diablo2 (More info?)

 

howldog wrote:
> I've got a level 36 Barb and a rogue merc.
>
> He has about level 20 battle orders and also found a ring of
> engagement that gives a low level aura of Might.
>
> the rogue has a bow which grants a level 15 of Thorns.
> I've noticed that my two characters seem to exhibit the graphic
> patterns of thorns OR battle orders, never both at once, but this
> leads me to believe that at least those two are working.
>
> Are they working simultaneously or alternately?
>
> What about the Might aura? the graphic for it, the orange glow, never
> shows up. Is it impossible to stack auras? Should I not even bother
> with it?

Barbarian auras from Battle Command, Battle Order, and Shout are
stackable. You can and often do have them all active simultaneously.

As for the Paladin Auras, each aura will be active provided that it is
generated from a different char. I am not sure what happens if two or
more chars have the same auras. I think the most recent will take
effect, but I could be wrong. In addition, a Paladin aura will remain
in effect for a couple seconds after it is canceled. This is what
allows a skilled Paladin to use multiple auras simultaneously by
quickly switching back and forth between them.

-Jason

Reply to Jason

Archived from groups: alt.games.diablo2 (More info?)

 

"howldog" <howldog@yahoonope.com> wrote in message
news:1121974256.cb10a471e869c3c39e8811e991d715f9@bubbanews...

> He has about level 20 battle orders and also found a ring of
> engagement that gives a low level aura of Might.

You have a random magic ring that gives a paladin aura? I didn't know that
was a possible affix or suffix, unless you are playing a mod in which case
anything is possible.

Unless Blizzard has increased the possible affixes and suffixes, to include
this sort of thing, I recall getting a ring with 50 over 5 poison damage and
from what I have read rings aren't supposed to get more than 2-7 over 3
poison.

Reply to Anonymous

Archived from groups: alt.games.diablo2 (More info?)

 

On 21 Jul 2005, "Jason" wrote:

>> In addition, a Paladin aura will remain
>> in effect for a couple seconds after it is canceled. This is what
>> allows a skilled Paladin to use multiple auras simultaneously by
>> quickly switching back and forth between them.

Not in 1.10, auras cease the moment they're switched off.

(and the Ring of Engagement is a CE mod ring, one of my favorite for low
level chars).


--

Chaos Empire mod: Webwalker
USEast HC Ladder: Rockstomper

Reply to Anonymous

Archived from groups: alt.games.diablo2 (More info?)

 

Jason wrote:
> howldog wrote:
<snip>
> Barbarian auras from Battle Command, Battle Order, and Shout are
> stackable. You can and often do have them all active simultaneously.
>
> As for the Paladin Auras, each aura will be active provided that it is
> generated from a different char. I am not sure what happens if two or
> more chars have the same auras. I think the most recent will take
> effect, but I could be wrong. In addition, a Paladin aura will remain
> in effect for a couple seconds after it is canceled. This is what
> allows a skilled Paladin to use multiple auras simultaneously by
> quickly switching back and forth between them.

IIRC,

the most recent casting of the BC, BO and Shout will be active. So, a
lower level BO will override the higher level.

unsure of why one character couldn't provide two auras.

usuallly, for the same aura the higher level aura has effect.

what Brian said.

Reply to Anonymous

Archived from groups: alt.games.diablo2 (More info?)

 

paladin aura's do stack... easy test (if you have the items) put on Faith
bow (fana) + dream helm (holy shock) and you will see that they do stack

i tried in single player with some modded items and even
fana+conviction+concentration+holy fire+holy shock+holy freeze+might do
stack if placed on one char

Clincher

"Brian Brunner" <brian.brunner@verizon.net.prophet> wrote in message
news:ned0e1tomp6v1ukknev2p73noerts59h3s@4ax.com...
> On 21 Jul 2005, "Jason" wrote:
>
> >> In addition, a Paladin aura will remain
> >> in effect for a couple seconds after it is canceled. This is what
> >> allows a skilled Paladin to use multiple auras simultaneously by
> >> quickly switching back and forth between them.
>
> Not in 1.10, auras cease the moment they're switched off.
>
> (and the Ring of Engagement is a CE mod ring, one of my favorite for low
> level chars).
>
>
> --
>
> Chaos Empire mod: Webwalker
> USEast HC Ladder: Rockstomper

Reply to Anonymous

Archived from groups: alt.games.diablo2 (More info?)

 

On that special day, john graesser, (graesser@tca.net) said...

> I recall getting a ring with 50 over 5 poison damage and
> from what I have read rings aren't supposed to get more than 2-7 over 3
> poison.

A Ring of Blight gives 50 poison over 3 seconds. I have got two of
them, found by normal means. I just don't know which character could
use them, as Hell has so many monsters with elemental attacks, that I
always have to apply double scintillating rings, only to survive.


Gabriele Neukam

Gabriele.Spamfighter.Neukam@t-online.de


--
Ah, Information. A property, too valuable these days, to give it away,
just so, at no cost.

Reply to Anonymous

Archived from groups: alt.games.diablo2 (More info?)

 

On Thu, 21 Jul 2005 17:40:00 -0500, "john graesser" <graesser@tca.net>
wrote:

>
>"howldog" <howldog@yahoonope.com> wrote in message
>news:1121974256.cb10a471e869c3c39e8811e991d715f9@bubbanews...
>
>> He has about level 20 battle orders and also found a ring of
>> engagement that gives a low level aura of Might.
>
>You have a random magic ring that gives a paladin aura? I didn't know that
>was a possible affix or suffix, unless you are playing a mod in which case
>anything is possible.
>
>

sorry, forgot to write, i'm playing chaos empire mod.

so, i;m still a bit confused. If my Rogue gives both my characters a
lvel 15 thorns aura, and my barb is wearing a ring that gives level 1
might aura, do they stack or not? Its not as if i am "casting" either
aura, they automaticaly start because of weapons and rings.

my barb is about level 37, i'm not sure the level 1 might aura is
really worth it. He has extreme killing power without the ring.

Reply to Anonymous

Archived from groups: alt.games.diablo2 (More info?)

 

howldog wrote:

>so, i;m still a bit confused. If my Rogue
>gives both my characters a lvel 15 thorns
>aura, and my barb is wearing a ring that
>gives level 1 might aura, do they stack or
>not? Its not as if i am "casting" either
>aura, they automaticaly start because of
>weapons and rings.

Between my barb and his merc, the auras stacked are pretty heavy.
Thorns, prayer, BO, BC, shout, cleansing, holy freeze, and conviction.
I rarely see any of the auras except for the ones from BC, BO and shout.
But I know they are there, monsters get frozen from holy freeze with the
conviction aura under them. Neither my barb or merc stay poisoned or
cursed for very long, although I don't see the prayer and cleansing
auras. I know the thorns is kicking in because in the rare instances
when a melee monster actually gets to hit either one, you see the
animation kick in.

Every once in a while, either before I've cast BO etc. you see the
other auras but once BC BO and shout are cast those auras seem to
override everything else graphically.
So stack away!!!

Reply to Anonymous

Archived from groups: alt.games.diablo2 (More info?)

 

The OP didn't ask about stacking, but about linger.

In 1.09 auras did linger, and it made MindBlast and Convert truly PITA
skills.

On Fri, 22 Jul 2005, "Clincher" wrote:

>> paladin aura's do stack... easy test (if you have the items) put on Faith
>> bow (fana) + dream helm (holy shock) and you will see that they do stack
>>
>> i tried in single player with some modded items and even
>> fana+conviction+concentration+holy fire+holy shock+holy freeze+might do
>> stack if placed on one char
>>
>> Clincher
>>
>> "Brian Brunner" <brian.brunner@verizon.net.prophet> wrote in message
>> news:ned0e1tomp6v1ukknev2p73noerts59h3s@4ax.com...
>> > On 21 Jul 2005, "Jason" wrote:
>> >
>> > >> In addition, a Paladin aura will remain
>> > >> in effect for a couple seconds after it is canceled. This is what
>> > >> allows a skilled Paladin to use multiple auras simultaneously by
>> > >> quickly switching back and forth between them.
>> >
>> > Not in 1.10, auras cease the moment they're switched off.
>> >
>> > (and the Ring of Engagement is a CE mod ring, one of my favorite for low
>> > level chars).
>> >
>> >
>> > --
>> >
>> > Chaos Empire mod: Webwalker
>> > USEast HC Ladder: Rockstomper
>>


--

Chaos Empire mod: Webwalker
USEast HC Ladder: Rockstomper

Reply to Anonymous

Archived from groups: alt.games.diablo2 (More info?)

 

i really think the OP (if thats original poster) means if they stack.. hence
the topic stacking aura's

"Brian Brunner" <brian.brunner@verizon.net.prophet> wrote in message
news:0pc3e1dbhc102kv3k95t4g76cmpr0dhj7k@4ax.com...
>
> The OP didn't ask about stacking, but about linger.
>
> In 1.09 auras did linger, and it made MindBlast and Convert truly PITA
> skills.
>
> On Fri, 22 Jul 2005, "Clincher" wrote:
>
> >> paladin aura's do stack... easy test (if you have the items) put on
Faith
> >> bow (fana) + dream helm (holy shock) and you will see that they do
stack
> >>
> >> i tried in single player with some modded items and even
> >> fana+conviction+concentration+holy fire+holy shock+holy freeze+might do
> >> stack if placed on one char
> >>
> >> Clincher
> >>
> >> "Brian Brunner" <brian.brunner@verizon.net.prophet> wrote in message
> >> news:ned0e1tomp6v1ukknev2p73noerts59h3s@4ax.com...
> >> > On 21 Jul 2005, "Jason" wrote:
> >> >
> >> > >> In addition, a Paladin aura will remain
> >> > >> in effect for a couple seconds after it is canceled. This is what
> >> > >> allows a skilled Paladin to use multiple auras simultaneously by
> >> > >> quickly switching back and forth between them.
> >> >
> >> > Not in 1.10, auras cease the moment they're switched off.
> >> >
> >> > (and the Ring of Engagement is a CE mod ring, one of my favorite for
low
> >> > level chars).
> >> >
> >> >
> >> > --
> >> >
> >> > Chaos Empire mod: Webwalker
> >> > USEast HC Ladder: Rockstomper
> >>
>
>
> --
>
> Chaos Empire mod: Webwalker
> USEast HC Ladder: Rockstomper

Reply to Anonymous

Archived from groups: alt.games.diablo2 (More info?)

 

You're right, sorry, it was Jason that brought up Linger, which no
longer happens. Stacking does (for different auras); two Might sources
don't add up (unfortunately).

On Sat, 23 Jul 2005 13:51:15 +0200, "Clincher" <drevil23500@hotmail.com>
wrote:

>> i really think the OP (if thats original poster) means if they stack.. hence
>> the topic stacking aura's
>>
>> "Brian Brunner" <brian.brunner@verizon.net.prophet> wrote in message
>> news:0pc3e1dbhc102kv3k95t4g76cmpr0dhj7k@4ax.com...
>> >
>> > The OP didn't ask about stacking, but about linger.
>> >
>> > In 1.09 auras did linger, and it made MindBlast and Convert truly PITA
>> > skills.
>> >
>> > On Fri, 22 Jul 2005, "Clincher" wrote:
>> >
>> > >> paladin aura's do stack... easy test (if you have the items) put on
>> Faith
>> > >> bow (fana) + dream helm (holy shock) and you will see that they do
>> stack
>> > >>
>> > >> i tried in single player with some modded items and even
>> > >> fana+conviction+concentration+holy fire+holy shock+holy freeze+might do
>> > >> stack if placed on one char
>> > >>
>> > >> Clincher
>> > >>
>> > >> "Brian Brunner" <brian.brunner@verizon.net.prophet> wrote in message
>> > >> news:ned0e1tomp6v1ukknev2p73noerts59h3s@4ax.com...
>> > >> > On 21 Jul 2005, "Jason" wrote:
>> > >> >
>> > >> > >> In addition, a Paladin aura will remain
>> > >> > >> in effect for a couple seconds after it is canceled. This is what
>> > >> > >> allows a skilled Paladin to use multiple auras simultaneously by
>> > >> > >> quickly switching back and forth between them.
>> > >> >
>> > >> > Not in 1.10, auras cease the moment they're switched off.
>> > >> >
>> > >> > (and the Ring of Engagement is a CE mod ring, one of my favorite for
>> low
>> > >> > level chars).
>> > >> >
>> > >> >
>> > >> > --
>> > >> >
>> > >> > Chaos Empire mod: Webwalker
>> > >> > USEast HC Ladder: Rockstomper
>> > >>
>> >
>> >
>> > --
>> >
>> > Chaos Empire mod: Webwalker
>> > USEast HC Ladder: Rockstomper
>>


--

Chaos Empire mod: Webwalker
USEast HC Ladder: Rockstomper

Reply to Anonymous

Archived from groups: alt.games.diablo2 (More info?)

 

yea, the linger in .09 was great for conv and then switch to fana,
mindblast + fana was bad hehe

"Brian Brunner" <brian.brunner@verizon.net.prophet> wrote in message
news:lt75e19f3tgreo5qhgq85lc4ipdf70l2is@4ax.com...
>
>
> You're right, sorry, it was Jason that brought up Linger, which no
> longer happens. Stacking does (for different auras); two Might sources
> don't add up (unfortunately).
>
> On Sat, 23 Jul 2005 13:51:15 +0200, "Clincher" <drevil23500@hotmail.com>
> wrote:
>
> >> i really think the OP (if thats original poster) means if they stack..
hence
> >> the topic stacking aura's
> >>
> >> "Brian Brunner" <brian.brunner@verizon.net.prophet> wrote in message
> >> news:0pc3e1dbhc102kv3k95t4g76cmpr0dhj7k@4ax.com...
> >> >
> >> > The OP didn't ask about stacking, but about linger.
> >> >
> >> > In 1.09 auras did linger, and it made MindBlast and Convert truly
PITA
> >> > skills.
> >> >
> >> > On Fri, 22 Jul 2005, "Clincher" wrote:
> >> >
> >> > >> paladin aura's do stack... easy test (if you have the items) put
on
> >> Faith
> >> > >> bow (fana) + dream helm (holy shock) and you will see that they do
> >> stack
> >> > >>
> >> > >> i tried in single player with some modded items and even
> >> > >> fana+conviction+concentration+holy fire+holy shock+holy
freeze+might do
> >> > >> stack if placed on one char
> >> > >>
> >> > >> Clincher
> >> > >>
> >> > >> "Brian Brunner" <brian.brunner@verizon.net.prophet> wrote in
message
> >> > >> news:ned0e1tomp6v1ukknev2p73noerts59h3s@4ax.com...
> >> > >> > On 21 Jul 2005, "Jason" wrote:
> >> > >> >
> >> > >> > >> In addition, a Paladin aura will remain
> >> > >> > >> in effect for a couple seconds after it is canceled. This is
what
> >> > >> > >> allows a skilled Paladin to use multiple auras simultaneously
by
> >> > >> > >> quickly switching back and forth between them.
> >> > >> >
> >> > >> > Not in 1.10, auras cease the moment they're switched off.
> >> > >> >
> >> > >> > (and the Ring of Engagement is a CE mod ring, one of my favorite
for
> >> low
> >> > >> > level chars).
> >> > >> >
> >> > >> >
> >> > >> > --
> >> > >> >
> >> > >> > Chaos Empire mod: Webwalker
> >> > >> > USEast HC Ladder: Rockstomper
> >> > >>
> >> >
> >> >
> >> > --
> >> >
> >> > Chaos Empire mod: Webwalker
> >> > USEast HC Ladder: Rockstomper
> >>
>
>
> --
>
> Chaos Empire mod: Webwalker
> USEast HC Ladder: Rockstomper

Reply to Anonymous

Archived from groups: alt.games.diablo2 (More info?)

 

"Brian Brunner" <brian.brunner@verizon.net.prophet> wrote in message
news:lt75e19f3tgreo5qhgq85lc4ipdf70l2is@4ax.com...
>
>
> You're right, sorry, it was Jason that brought up Linger, which no
> longer happens. Stacking does (for different auras); two Might sources
> don't add up (unfortunately).
>

two might sources(or any other aura granted from items) DO add up im pretty
sure..

peace,
kyle

Reply to Anonymous

Archived from groups: alt.games.diablo2 (More info?)

 

I think only if they are from the same character.

Reply to Anonymous

Archived from groups: alt.games.diablo2 (More info?)

 

kylel4 wrote:

> two might sources(or any other aura granted from items) DO add up im pretty
> sure..

So, My Pally that has Fanaticisim aura running and i just gave him a
gothic shield with lvl 12 Blessed Aim what i see is this, the aura
alternates, at least the two aura graphics alternate every two sceonds
or so. It seems that when the pally is moving [running, walking] the
fanat aura is displayed, the emoment he stops the blessed aim aura is
displayed for two seconds and then the fanat aura again. He is a fanat
zealot by the way, with a rogue merc. Oh the moving-standing still aura
awapping, i have a strong feel its just the way it seems and maybe the
aura are just swapping regardless of his movement status. Any pointers?

thanks
Grim

Reply to Anonymous

Archived from groups: alt.games.diablo2 (More info?)

 

In article <1123147003.764142.98980@f14g2000cwb.googlegroups.com>,
GrimBold <grimbold.UC@gmail.com> wrote:
>
>kylel4 wrote:
>
>> two might sources(or any other aura granted from items) DO add up im pretty
>> sure..
>
>So, My Pally that has Fanaticisim aura running and i just gave him a
>gothic shield with lvl 12 Blessed Aim what i see is this, the aura
>alternates, at least the two aura graphics alternate every two sceonds
>or so. It seems that when the pally is moving [running, walking] the
>fanat aura is displayed, the emoment he stops the blessed aim aura is
>displayed for two seconds and then the fanat aura again. He is a fanat
>zealot by the way, with a rogue merc. Oh the moving-standing still aura
>awapping, i have a strong feel its just the way it seems and maybe the
>aura are just swapping regardless of his movement status. Any pointers?

It's just the way the game chooses to display which aura's are active, it
cycles through them to show which ones are active.

Both Fanaticism and Blessed Aim are active at the same time for your
character.

(I, however, know of no runeword or unique Gothic Shield which provides
the Blessed Aim aura... Is this in CE Mod?)

Regards,

Patrick.

Reply to Anonymous

Archived from groups: alt.games.diablo2 (More info?)

 

Patrick Vervoorn wrote:

> (I, however, know of no runeword or unique Gothic Shield which provides
> the Blessed Aim aura... Is this in CE Mod?)
>

Yes it is for the CE MOD. I had changed the subject prior to posting,
sorry to cause confusion.

Grim

Reply to Anonymous
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