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chainbreaker wrote:
> I was just wondering if the interest is any more than what it seems to be
> based on the traffic here. From what I can tell, after a very brief flurry
> it doesn't seem to have generated much new interest at all, and has mayhap
> even killed it a bit.
>
> Maybe that was the intent?
Such cynicism.
Frankly, I'm not impressed at all. The one thing of note that I like is
now mercs level faster, but even that wasn't that big a deal. Some new
runewords? Blah. Those three uber thingies are nice for the more
serious players, but I'm more interested in things that'll help me get
though the game, like fixing the damn FE bug in NM already, as my barb
is now having to deal with. He recently discovered the "joy" of FE
lightning bolts. He was fighting a minion of that Beetleburst unique
Death Beetle dude in the Far Oasis. Now despite max lighting resists
those bolts even the regular ones emit hurt him anyway, so I stunned
the minion and started hacking away. 1.3K HPs gone in a second. WTF?
Run away, let the Rogue kill the thing. Search out Beetleburst, who
turns out to be FE. Now I'm not entirely sure what exactly happened but
I have never seen my barb's life go down that fast. Since he started NM
every battle with an FE boss has been a hilarious dance of Taunting the
minions to him and killing them then running or Leaping around the boss
trying to keep its attention on my barb, while also staying far away,
so the Rogue can kill it. Of course what usually ends up happening is
that she gets the snot kicked out of her, yet kills the thing anyway.
Perhaps what also could have been fixed is the "bug" or whatever that
happens when a nec with large Revives (Urdars, etc.) go down some
stairs and all the minions stay bunched together for a time, leaving
the nec pretty much helpless, while he waits for them to become
untangled. Oh, but they fixed the Marrowwalk feature. Yeah, thanks.
Of course there is also this new "lag". Now, in 1.10 I lagged all the
time, but what would happen is that everything on the screen would
freeze, skellies would walk in place, etc., then I'd get the "you have
been disconnected" message. With my nec it was annoying as he would
have to summon his skellies again, but it was still fairly safe as I
was never missing any HPs when I rejoined, indicating that the monsters
had frozen as well. This 1.11 "lag" is another animal entirely.
Yesterday my barb was in the Canyon, took a few steps and was
confronted by Hell Slingers and Death Beetles. Since the Beetleburst
incident he's very careful around those guys and I couldn't see if any
of them were minions of perhaps an FE boss, so he ran back toward the
WP to try to Taunt them one by one. The entire right side of my screen
was black. A Death Beetle approached, he howled, no effect. I hear my
Rogue make a shooting noise, but nothing happened. So you're lagging,
but some actions in the game seem to be occuring at the same time,
unlike my 1.10 lag when everything froze. Monsters that are across the
screen "teleport" right beside you. Something four inches away on your
screen can hit you. On my way to Durry yesterday my barb was fighting
some Urdar pack, or whatever they're called in Act II. There were five
of them, all stunned, and they changed position no less than four
times. The stunned one on the top disappeared, and one appeared on the
bottom where there hadn't been one previously, etc.
And perhaps this is just me, but it seems like the drops are just
horrible. My barb visits all side areas, does places over and over, and
he has found exactly one life charm (he's in NM Act III). Until he made
a Rhyme shield for the desperately needed CBF mod in NM Act II, he was
still using the one that Normal Bloodraven dropped him; he hadn't found
or gambled anything better. Someone asked me yesterday what his Life
Leech was and I had to laugh. Haven't so much as seen that particular
mod on anything dropped/gambled, except for the 2-3% LL on blue rings,
but such a low amount doesn't help much when you're not dealing that
much damage yet.
Real interesting, this playing in 1.11.
I still love the game of course, despite the essay I just wrote.
But this new lag needs to be given the ol' heave-ho.
Jill