Wada: Final Fantasy XIV a Serious WoW Rival

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logitic

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A solo friendly MMO...

AOC was a solo friendly MMO with no endgame content. It didn't do so well. I think Wada just wants free press. Nobody should come out and challenge WoW before they even make servers.

Sounds like a lot of talk and no action.

But hopefully I am wrong. Would love to see some fresh meat in the MMO pool.
 

logitic

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[citation][nom]sliem[/nom]Fresh meat? how about star trek online?[/citation]

I actually have a friend by the name of Kue that is doing Art work for Star Trek Online. Haven't gotten a beta key, so don't know how it will play. But I am pretty sure ST online is not going after WoW's Costumer base.

Kotor online should also be coming out in 2010.
 

Manos

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Yeah this is a failed attempt. As much as i love FF titles I have to say that not only they failed to get any close with FFXI which ofc means nothing, but if you know and have heard of the elemts of FFXIV, not only it wont get any close again, but also its already failed for me. Im a FF fun and WoW veteran who is sick of it hoping for a year or 2 now that a refreshing new MMO will be worth staying at. Have tried everything and have had guilds at everything. Meaning that I did way more than just try them. Well im sorry but FFXIV sounds like an MMO thats not worth to even try so far. I do hope they change a lot of the shit i heard from them so far cause it will suck if its as bad as they made it sound..

P.S. I sure as hell hope they are right and surprise me though. Been waiting for something like that in the MMO field to happen.
 

shouyou

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[citation][nom]manos[/nom]Yeah this is a failed attempt. As much as i love FF titles I have to say that not only they failed to get any close with FFXI which ofc means nothing, but if you know and have heard of the elemts of FFXIV, not only it wont get any close again, but also its already failed for me. Im a FF fun and WoW veteran who is sick of it hoping for a year or 2 now that a refreshing new MMO will be worth staying at. Have tried everything and have had guilds at everything. Meaning that I did way more than just try them. Well im sorry but FFXIV sounds like an MMO thats not worth to even try so far. I do hope they change a lot of the shit i heard from them so far cause it will suck if its as bad as they made it sound..P.S. I sure as hell hope they are right and surprise me though. Been waiting for something like that in the MMO field to happen.[/citation]

Same here I love the FF RPGs but the MMO wasn't so appealing. I'm hoping the new Star Wars Old Republic is good.
 

spagunk

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The biggest thing about a successful MMO is that it has to be accessible. Your average person, coming off the street, will NOT have any idea what the whole FF franchise is about. IMO Final Fantasy suffers from Aeon Flux syndrome: Too many non-converging plot points with little to no symmetry. I can tell you right off the bat that there is nothing inherently in common between the current Final Fantasy series and FF 1. This alone is a hurdle that needs to be overcome for the MMO to be accessible.

WOW, on the other hand, has a rich story line that has an understandable progression (not perfect mind you) that follows a more western hemisphere story line. But foremost is that it is accessible. Anyone can pick the game up and play it without any prior experience with the story or the game.
 

astrotrain1000

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FFXI does a good job of capturing the essence of the Final Fantasy universe. FFXIV graphically looks awesome. I play FFXI now and they've made some good changes the last few years. I think they are using it as a test bed for 14.
 

maestintaolius

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Well, if they go the grinderific model that was FFXI (where you not only have to level your toon once, but multiple times not to mention the horror that was crafting) I don't see this taking off. Grind crazy games like L2 and whatnot do well over the Pacific but not so much here. Also, it'd be nice to have more variation in mobs, at level 5 you're fighting rabbits, at level 55 you're fighting rabits, no change in powers (other than they hit harder), heck, not even a palette swap. At least in EQ1 the orcs changed colors at higher levels and learned some new spells.

The other issue I had with the game (I played for about a year after it came out) is how hard it was to get on the same server as your friends, I don't know if this is still the case. Also, since the game was out for a year in Japan before here there was a huge power disparity between the US and Jap players. And the final thing I disliked was WHM were less desirable than RDM and you were even less desirable unless you were one of those ugly taru taru things. Which made getting on a team, which was pretty much required to do anything, kind of difficult.

That said, I would love for a FF MMO to come out that's a little more solo friendly. Currently the only MMO I enjoy is the CoX franchise because of how friendly it is to casual play and the fact you don't need the Holy MMO Trinity to do anything.
 

sliem

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[citation][nom]Honis[/nom]Parrot the news and facts, not your opinion.http://en.wikipedia.org/wiki/Final_Fantasy_XI[/citation]

Hey be nice to him on his personal blog site.
Please don't mind spelling errors either.
 

_Cubase_

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The day South Park base an entire eipsode on the Final Fantasy XIV MMORPG is the day they can begin considering themselves a contender in the competition against the WoW phenomenon.
 
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Wada questioning blizzard's "ability to make a sequel" is silly. they don't NEED to make a sequel, this game is still a cash cow. If they start losing subscribers then they'll think about it.

I played ffxi for a long time. The first thing they need to fix is the control scheme. Its utterly atrocious. If they can mimic a wow control scheme (close to perfection) then that would help things. And don't make everything so tedious. Heck, just traveling in ffxi is tedious. Give us some mounts or something...

Sorry, I'm bitter. I have friends who will not break free from the chains that are ffxi and play wow with me... >_
 
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The only thing that'll kill WoW is WoW, or more accurately Blizzard.

Aside from all the western MMOs that ended up failures, at least compared to WoW, the eastern ones tend to not attract a major following in the US/EU. Cue Aion, which had a lot of things going for it but people deserted the game just as quickly.
 

Raidur

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WoW is the most overrated MMORPG ever. The PvE content is weak and easy as hell. The PvP could be much better. Not to mention the graphics are HORRIBLE and cartoony. Oh yeah, and the community is even worse than the graphics... I don't even remember a day that I played WoW and didn't hear a chuck norris joke... come on. (I played for a week and got a char to lvl 45 and got way too bored with the easy-as-hell PvE)

I know how to beat wow, take Vanguard:SOH's PvE and graphics and combine that with Warhammer's RvR/PvP. Would be an easy takeover.
 

Platypus

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I'm hoping they learned the error of their ways in their previous MMO and will make the next one flawless. I enjoy the FF series of games, but FFXI left a lot to be desired.
 

invlem

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"Square Enix also decided to change the gameplay to some extent, making it less party-specific and easier for solo gamers to embark on quests alone"

While I agree they have to make it a bit easier than the original, I hope they won't go overboard.

One of the main reasons I quit WoW was the complete lack of challenge in the game, you could glide through all the content without any real difficultly.

The true challenge of WoW is playing all the content in its original form before Blizzard caves to the forums and nerfs the content down to a point where a 2 year old can go in and get their pretty purple items, but of course this is how Blizzard retains the players, dumb it down enough and millions will wallow in a false sense of achievement.

At least that was never a problem in FFXI, if you were incompetent you certainly didn't have the epic gear.
 
[citation][nom]Raidur[/nom]WoW is the most overrated MMORPG ever. The PvE content is weak and easy as hell. The PvP could be much better. Not to mention the graphics are HORRIBLE and cartoony. Oh yeah, and the community is even worse than the graphics... I don't even remember a day that I played WoW and didn't hear a chuck norris joke... come on. (I played for a week and got a char to lvl 45 and got way too bored with the easy-as-hell PvE)I know how to beat wow, take Vanguard:SOH's PvE and graphics and combine that with Warhammer's RvR/PvP. Would be an easy takeover.[/citation]

Blizard's move to use cartoony graphics is not a flaw, but probably the biggest reason it's still such a success. (btw, I used to play WoW, and a few other MMORPG's).

The cartoony graphics has a couple advantages:
1) Cartoon models don't age as fast. The game is still appealing today, even though most realistic looking games written at the time WoW was look horribly outdated. Cartoons don't age so poorly.

2) Low end machines work on WoW. It makes the game far more accessable.


And while the game is rather easy, it also scales to become quite difficult at the high end with heroic content, 10 man raids, 25 man raids and up as well as a PvP environment (I'm not completely up todate, as it's been a couple years for me).

It has something for most crowds.


The part that caught my eye with this interview, as how they said it would be less party-centric. If they give soloability and good reasons to continue the party system, then that's a good move, but MMORPG's that don't reward a party system fail. It's the social aspects of MMO's that make them appealing.
 
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"It's the social aspects of MMO's that make them appealing."

I can't say that I agree with that.

While I'll freely admit that the ability to play with my friends, if I'm so inclined, is a bonus I'd say the main attraction of MMOs is that it's almost impossible to run out of content.

Compared to single-player games with campaigns ranging from 5-10 to 100-200 hours worth of gameplay a MMO takes it to an entirely different level. My WoW main has around 120 days, so roughly 3000 hours, worth of gameplay and I'm nowhere near "done" with the game. In fact, I'm quite casual compared to many players I know.

Aiming the MMOs more towards single-player content can be a great boon for the gaming masses, I'm sure we'll have statistics on the matter soon enough. :)
 

neblogai

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So, Wada questions Blizzard's ability to make a good sequel to a very succesfull WoW, but does not question their own ability to make a super-sequel to mildly successful FF11?
 

neblogai

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So, Wada questions Blizzard's ability to make a good sequel to a very succesfull WoW, but does not question their own ability to make a super-sequel to mildly successful FF11?
 
I'm still holding my breath for Microsoft to do something with the Shadowrun franchise, previously owned by FASA Corp. Lots of potential there if they ever dust it off.
The last FF I played was VII. FF3 was my favorite though.
 
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