Archived from groups: alt.games.civ3 (
More info?)
On 23 Apr 2004 00:21:06 -0700, buffcoder@hotmail.com (Buffy The Cache
Coder) wrote:
>Jeffery S. Jones <jeffsj@execpc.com> wrote in message news:<8r5280hgjtnk98te2lg1airin4lq0tgla3@4ax.com>...
>> On Sat, 17 Apr 2004 07:31:15 -0400, Mike <no_one@nowhere.com> wrote:
>>
>> >Some questions.
>> >
>> >1. Will I get the advance from two civs even if I did not make contact
>> >with either of them? Or do I have to know them first?
>>
>
>You get an advance if two civs that you have contacted also has
>the advance. So while you are building the great library, send
>out a ship and seek contacts.
>
>
>> You must have contact in order to get the tech. If you are very
>> isolated, this wonder can be amazingly great because you can catch up
>> in tech when you finally make contact.
>
>I disagree with the 'amazingly great' part. The Great Library is
>rather useless if you don't make many contacts, especially with civs
>on a different continent. Often times, in some worlds I've played,
>the civs on one continent are more primitive than civs on another
>continent.
It keeps working until you get Education, and it doesn't matter how
long it takes for you to get the contacts to get it. Because of that,
I do class it as one of the most critical wonders if you happen to be
isolated.
You can't hope to keep up in tech with the AI who are trading. Once
you realize your situation, going for the Great Library may be your
only shot at achieving some sort of tech parity later in the game.
It is unlikely that you could buy as many techs as it will give you
for free.
OTOH -- a game in which you are utterly isolated is rough in any
case, unless the AI's are likewise isolated. The GL simply gives you
a shot at catching up in tech, which you otherwise just won't have.
>> >2. How important is this wonder on the kind of map I play? I play on a
>> >huge map, continents, standard land size, 8 civs total.
>>
>
>It becomes more important the LESS you spend on science or if you suffer
>from research corruption (non-scientific civ). It is rather an effective
>way to keep up with the other civs and focus on other things.
>
>This is the reason why I think it's rather useless if you don't make
>contacts.
Eventually, you get the contacts. Unless you've researched all the
way past Education on your own -- and if you had to do that, the AIs
who are trading are probably far ahead of you -- you will get free
techs from it. With the GL, you can slow down your research as soon
as you have galleys, send them off, risk the sinking, some will make
it and you'll get your contacts.
Thereafter, you don't need to trade for tech or do research, as the
AI will do it for you. You'll want to trade communications at some
point perhaps, to speed up the AI's own trading and research.
Basically, if you go the GL route, you try to research Literacy as
the first thing, then build the GL. You can kill off science spending
afterwards, which can be a wonderful bonus for other areas of
expansion -- including lots of exploration.
The other reason to get it is to stop any AI from doing this sort of
thing.
--
*-__Jeffery Jones__________| *Starfire* |____________________-*
** Muskego WI Access Channel 14/25 <http://www.execpc.com/~jeffsj/mach7/>
*Starfire Design Studio* <http://www.starfiredesign.com/>