Archived from groups: alt.games.civ3 (
More info?)
> Are you playing a scenario, random map, or a specific mod?
>
> I've got one mod that the AI won't send settlers, but a building was put
in
> that forced a settler to be created every 15 turns. The AI uses them and
> expands, but usually not as fast as the human players.
>
> If the AI is on a single tile island or small island, they may not expand.
> The AI does know the map, if they can't get there by land, they usually
wait
> until they can build a harbor to connect to the cities on other lands
before
> sending out settlers.
Random map, small landmass, islands. In this particular game I started East
on a fairly large island. Some distance west on the same island were the
french, so distance north of them were the spanish. Spain expanded normally,
but France kept sitting idle. They only built settlers after my cities
already surrounded them. But by then they had nowhere to go anymore. I left
them alive for quite long, actually until the Knights Templar had given me
10 crusaders. With them I took Paris and them proceeded to mop up Spain, so
that island is finally mine alone. The map has one other idle civ that sits
in solitude on a small island that could support maybe 4-5 cities, not more.