Archived from groups: alt.games.civ3 (
More info?)
"The Stare" <wat1@not.likely.frontiernet.net> wrote in message
news:dUMcd.1$qg.0@news02.roc.ny...
>
> "Don Quixote" <donquixote235@hotmail.[takethispartout].com> wrote in
message
> news:Xns9586D3E22C1Dqwertyuiop@129.250.170.86...
> > "The Stare" <wat1@not.likely.frontiernet.net> wrote in
> > news:cEEcd.7343$m85.1394@news01.roc.ny:
> >
> >> One master mod would be the way to do it but a flow chart of the techs
> >> would have to be the very first thing to be done. That way it could be
> >> decided how feasible it is.
> >
> > Agreed.
> >
> > I sat down with the fourth in the series ("Faith in Numbers") and tried
> > to document everything of note. Unfortunately this episode only
> > concentrated on a relatively short period of time (around the fall of
> > the Roman Empire to around 1900). I'd like to tie this into the others
> > in the series, but here's what I got from that episode, by way of
> > example:
> >
> > TECHS:
> > 1. Milling
> > 2. The Dark Ages
> > 3. Monasticism
> > 4. Medieval Automation
> > 5. The Printing Press
> > 6. The Mechanical Revolution
> >
> > ADVANCES:
> > 1. The Granary at Barbagel (from 1, above; Great Wonder: extra granary
> > in every city this continent; made obsolete by 2, above)
> > 2. Water Mill (from 1; Building: +production)
> > 3. Cistercian Monastery (from 3; identical to #2, except it's Religious)
> > 4. Cistercian Monk (from 3; Unit: Religous worker unit, +productivity)
> > 5. Automatic Loom (from 4; Building: probably something money-related)
> > 6. Spinning Wheel (from 4; Building: +production)
> > 7. Carrillion (from 4; Small Wonder: 2 unhappy made content this city)
> > 8. The Champagne Fairs (from 4; Great Wonder: puts a market in every
> > city this continent)
> > 9. Paper Mill (from 4; Building: something communications-related)
> > 10. Bookstore (from 5; Building: +research)
> > 11. The Renaissance (from 5; Great Wonder: +research in each city,
> > cumulative w/Bookstore)
> > 12. Jacquard Loom (from 6; Building: +production)
> > 13. The Census (from 6; Great Wonder: not sure what it could give)
> >
> > Even with this limited scope, if you consider there are 10 total
> > episodes, that would make ~60 advances and ~130 units/buildings/wonders,
> > assuming all the episodes are this size (and this one seemed to have
> > less than the others). And of course there would be other techs not
> > specifically mentioned in the series. And the series also mentioned
> > some luxury resources, particularly Silk, Cinnamon, Pepper, and Ivory.
> > (As an aside, the Cistercians went on to become the Templars. It would
> > be interesting to make a unit that was ostensibly a non-combative worker
> > unit (Cistercian Monk) and have it upgradable to a formidable middle-
> > ages foot-unit (Templar).)
> >
> > I've got an Access database I'll try to keep up-to-date, but so far it
> > looks very feasible to make a Connections tech tree. Now my only
> > concern is whether to only include the first Connections series, or to
> > try to hunt down and incorporate the second and third series as well.
>
> I don't remember how many episodes were in each season. It wouldn't
suprise
> me to find that there is at least a list of the connections on the
internet
> somewhere. It seems there might be at least one that went from a lightning
> strike (fire) to the moon race or some such thing.
>
> As for wonders and improvements, that would be secondary after the tech
> tree. The techs are what would differentiate this mod from others and
> unusual or unexpected improvements/wonders would be the way to go.
>
> There's no reason a non-combat unit cannot upgrade to a combat unit and
> would be a unique transition i think.
>
> I don't know what experience you have with the editor and/or modding in
> general but i'm just finishing up the next (and last civ3) version of The
> Ancient Mediterranean mod and have become comfy with (most) everything
> except making my own animations.
>
> Email me if you want help or just to discuss things.
>
>
The Connections series is available on DVD at Amazon.com, at least the 2nd
and 3rd season are. I didn't see any reference to the first season. Perhaps
it is already out of print. You might have to wait for the next circulation
for the first season, or perhaps get it directly from BBC.