Archived from groups: alt.games.civ3 (
More info?)
On Mon, 22 Nov 2004 04:29:04 -0600, Jeffery S. Jones
<jeffsj@execpc.com> wrote:
>On Mon, 22 Nov 2004 00:23:56 -0500, P12 <nowhere@all.com> wrote:
>
>>
>>I just noticed in this epic Conquest game that bombers are fatal. I
>>had rarely built them because their range is so limited I would rather
>>just send in tanks. Between being fatal and leaving permanent terrain
>>damage they are far more lethal then they use to be. I was in a war
>>against civs with size 30 cities and they came in very handy. Later
>>in the game I built stealth bombers and air craft carrier until nukes
>>where launched at me.
>
> In Conquests they definitely enhanced them. It's been a while, but
>PTW may have in a later patch, and in any case, scenarios in PTW
>always could allow that.
I don't use them much so I guess I didn't notice. They did finally
fix the Stealth bomber bug where the enemy could capture them.
The terrain damage is definitely new. The square is damaged beyond
what it would be without improvements. And the damage is not the
same as pollution. For nuked cities with bombardment damage I had to
clean up both the damage and pollution. It takes a really long time
to clean it up and the square isn't much good until you do. Before a
city built on grassland could at least maintain a population.
>>I also noticed ships and cities shooting down my planes. I take it
>>some ships have anti-aircraft on them.
>
> Conquests adds an air defense capability for units. The new AA
>ability makes it riskier for air attacks against them, and there are
>air-defense specific units.
My stealth bombers where shot down quite a bit. They where still well
worth the damage the they inflicted though.