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Waiting for opponent moves

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Archived from groups: alt.games.civ3 (More info?)

 

Is there anyway to avoid waiting for AI moves when playing. I take my turn
and then go grab a cup of coffee and a smoke. When I come back I still wait
for opponents to finish moving. Playing single player, large map - 6 AI
opponents. This is maddening and the game is losing appeal for that reason

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Archived from groups: alt.games.civ3 (More info?)

 

On Tue, 18 Jan 2005 09:17:26 -0500, Alan <oya@oya.com> wrote:
> Is there anyway to avoid waiting for AI moves when playing. I take my turn
> and then go grab a cup of coffee and a smoke. When I come back I still wait
> for opponents to finish moving. Playing single player, large map - 6 AI
> opponents. This is maddening and the game is losing appeal for that reason

Have you turned off animations and "show moves" for enemy and friendly
unit, in the preferences pane? If so, that's as good as it can get,
because there's some CPU activity going on with the AI's civilizations.
They're building stuff & moving units just like you do, and it takes some
time. What kind of system is this on?

If those aren't off, turn 'em off and it will help a lot.

Dave Hinz

Reply to Anonymous

Archived from groups: alt.games.civ3 (More info?)

 

"Dave Hinz" <DaveHinz@spamcop.net> wrote in message
news:354r7kF4ik73hU2@individual.net...
> On Tue, 18 Jan 2005 09:17:26 -0500, Alan <oya@oya.com> wrote:
>> Is there anyway to avoid waiting for AI moves when playing. I take my
>> turn
>> and then go grab a cup of coffee and a smoke. When I come back I still
>> wait
>> for opponents to finish moving. Playing single player, large map - 6 AI
>> opponents. This is maddening and the game is losing appeal for that
>> reason
>
> Have you turned off animations and "show moves" for enemy and friendly
> unit, in the preferences pane? If so, that's as good as it can get,
> because there's some CPU activity going on with the AI's civilizations.
> They're building stuff & moving units just like you do, and it takes some
> time. What kind of system is this on?
>

Huh. I don't find the end-of-turn stuff too bad. What sends me out for
coffee is the part where all my automated units (especially workers) are
doing their stuff. To forestall the almost inevitable "don't automate
workers" advice, I find that once I've got railroad, automated workers do
acceptably well on task selection for my taste.

Reply to Anonymous

Archived from groups: alt.games.civ3 (More info?)

 

"Dennis Edward" <nospam@nowaynohow.org> wrote in message
news:fmbHd.111767$8l.69926@pd7tw1no...
> "Dave Hinz" <DaveHinz@spamcop.net> wrote in message
> news:354r7kF4ik73hU2@individual.net...
>> On Tue, 18 Jan 2005 09:17:26 -0500, Alan <oya@oya.com> wrote:
>>> Is there anyway to avoid waiting for AI moves when playing. I take my
>>> turn
>>> and then go grab a cup of coffee and a smoke. When I come back I still
>>> wait
>>> for opponents to finish moving. Playing single player, large map - 6 AI
>>> opponents. This is maddening and the game is losing appeal for that
>>> reason
>>
>> Have you turned off animations and "show moves" for enemy and friendly
>> unit, in the preferences pane? If so, that's as good as it can get,
>> because there's some CPU activity going on with the AI's civilizations.
>> They're building stuff & moving units just like you do, and it takes some
>> time. What kind of system is this on?
>>
>
> Huh. I don't find the end-of-turn stuff too bad. What sends me out for
> coffee is the part where all my automated units (especially workers) are
> doing their stuff. To forestall the almost inevitable "don't automate
> workers" advice, I find that once I've got railroad, automated workers do
> acceptably well on task selection for my taste.

During the mid turn auto sequence, you can hold down the shift key to
temporarily turn off animations or if you have C3C, you can toggle the caps
lock key.

Real late in the game, turning off animations for your own units is an
option.

Reply to Anonymous

Archived from groups: alt.games.civ3 (More info?)

 

"The Stare" <wat1@not.likely.frontiernet.net> wrote in message
news:355kbrF4iq6orU1@individual.net...
>
>
> During the mid turn auto sequence, you can hold down the shift key to
> temporarily turn off animations or if you have C3C, you can toggle the
> caps

I did not know that. I'll try it. Thanks.

Reply to Anonymous

Archived from groups: alt.games.civ3 (More info?)

 

"Alan" <oya@oya.com> wrote in message
news:10uq6uk29qecra6@corp.supernews.com...
> Is there anyway to avoid waiting for AI moves when playing. I take my turn
> and then go grab a cup of coffee and a smoke. When I come back I still
wait
> for opponents to finish moving. Playing single player, large map - 6 AI
> opponents. This is maddening and the game is losing appeal for that reason
>
>

I finished reading the Dune series, Harry Turtledove's CSA series and
several Stehen King and Dean Koontz books while waiting. I don't really midn
the wait if I have the time and a comfy chair

Reply to Anonymous

Archived from groups: alt.games.civ3 (More info?)

 

Other than turning off graphic automations, there's

1. Try a smaller map.

2. Try highest water.

3. Try Archepello.

4. If you have less than 512 MB RAM, increase it.

What's going on post-rail that really takes the AI time is that each
and every AI unit that started on a rail tile insists on exploring for
free along the entire rail network in their territory + netural.

Reply to Anonymous

Archived from groups: alt.games.civ3 (More info?)

 

<joncnunn@yahoo.com> wrote in message
news:1106260228.893412.264880@f14g2000cwb.googlegroups.com...
> Other than turning off graphic automations, there's
>
> 1. Try a smaller map.
>
> 2. Try highest water.
>
> 3. Try Archepello.
>
> 4. If you have less than 512 MB RAM, increase it.
>
> What's going on post-rail that really takes the AI time is that each
> and every AI unit that started on a rail tile insists on exploring for
> free along the entire rail network in their territory + netural.
>

That's when the NoAIPatrol=1 setting can come in handy

Reply to Anonymous
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