I'm playing the origianl civ3 (not Conqueste, or Play the World, or
anything), with the latest patch (numbered 1.29 IIRC).
I was playing the Greeks (on Chieftain difficulty level. I find civ3
depressingly difficult, relative to civ2 or civ1) on a large land mass
pangae map with around 10 to 12 other civilizations. It was wet/average
temperature, 5 billion years old.
I ended up on a small island (everybody else ended up on one of the two
gigantic continents), with room for eight cities.
Usually the population cap is 6, for a city, until you build an
aquaduct, but two of my cities could unhindered grow as big as 12
people, and when I finally got Construction, I could not build aquaducts
in those two cities. I could in the other cities, and I could build
Collosei in all the cities.
It looked as if these two cities (one was my first, Athens, still the
capital) already had aquaducts. It was not listed under improvements,
but how else to explain it?
Why does this happen? Can it be reproduced? Is it a bug (unlikely in
such a late patch, but,..)?
In civ3, any city founded next to fresh water, either a lake or a river,
does not require an aqueduct to grow beyond size 6. It will still need a
hospital to grow past 12 however.
>Usually the population cap is 6, for a city, until you build an
>aquaduct, but two of my cities could unhindered grow as big as 12
>people, and when I finally got Construction, I could not build aquaducts
>in those two cities. I could in the other cities, and I could build
>Collosei in all the cities.
>
>It looked as if these two cities (one was my first, Athens, still the
>capital) already had aquaducts. It was not listed under improvements,
>but how else to explain it?
>
>Why does this happen? Can it be reproduced? Is it a bug (unlikely in
>such a late patch, but,..)?
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