Archived from groups: alt.games.civ3 (
More info?)
"Mantades"
<matito@abcdefghijklmnopqrstuvwxyzabcdefghijklmnopqrstuvwxyzabcdefghijk.com>
wrote in message news:dfvlkp$t9b$1@nemesis.news.tpi.pl...
> U¿ytkownik "The Stare" <wat1@not.likely.frontiernet.net> napisa³ w
> wiadomo¶ci news:c4FUe.751$am.679@news01.roc.ny...
>>
>> "Stri" <email.given@thepoint.youasknice> wrote in message
>> news:MPG.1d8d25554403164698ae0a@news-text.blueyonder.co.uk...
>> > The Stare proclaimed...
>> >
>> >> No.
>> >
>> > So what would be the best spacing?
>>
>> I prefer CxxxC although most higher level players use CxxC. The tighter
> the
>> build means more cities are closer to the capital for less corruption.
>> Regent and below you can get away with OCP (optimal city placement) where
> no
>> cities overlap or have maybe 1 tile of overlap.
>>
>> The theory goes that for most of the game your cities are stuck at size
>> 12
>> and thus you have a lot of unused tiles with OCP. Most players don't like
>> the huge cities that OCP can produce after hospitals due to the
>> pollution.
>>
>> Also, settlers don't have as far to go when building a compact empire =
>> faster expansion.
>>
>
> On other hand sometimes some cities take a tile that you think is more
> suitable for other city and that often happens after clearing the
> pollution
> (the tile is taken by other city) which can reduce production in the city
> that had the tile before. It happened to me a few times where a mine with
> coal and railroad was taken by other city and that resulted in the reduce
> of
> production by 30% in the previous city (the city that took the tile had
> already big production).
The city with the earliest founding date will be the one to get the newly
cleaned tile if you are letting the governors manage moods.