Doing work experience with BT at the moment. Have looked around at their equipment and now know why ADSL is very poor for internet games. ADSL has a download rate of 2megs (which results in about 50kbps) but an upload rate of only 128k. This doesnt really make any difference when surfing the net as you are only uploading small request signals that reequest files. In multiplayer you'd just expect the game to perform as if you were on 128k ISDN or Broadband, but this is not the case. Not only does the incoming data have to wait for the upload to finish, many packets are lost in the overall process.
Or so I'm told. Pleas correct me if I'm wrong.
Gradual movement of mouse over to "My Computer". Tension building...Double click...
most providers are less up than down, be it in UK or elsewhere, though I believe some have higher than others, I have cable from NTL and get 1 meg down/256 up, the other packages are 128 down, 32 up, and 512 down, 128 up.
I cant comment on packed loss etc, but I know that when I had the 512 package, it kicked the crap out of the adsl connections I've seen. On decent servers (for example jolts CS servers) I ping around 18 and have no lag at all, download speeds are around 120k, upload about 30k
If they squeeze olives to get olive oil, how do they get baby oil?
i dont know exactly how games comunicate with the server, but i would think they would have to download more than transmit. i have dsl that caps my upload at 128, the highest i can get is about 16kb/s upload, my ping in counter srike is usually 50, never higher than 100.
how do you shoot the devil in the back? what happens if you miss? -verbal
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