I have a CRT monitor and confused about which resolutions to set between 1280X960 or 1280X1024? Some say 1280X1024 is better, but when i set it to that resolution, the characters seem stretched or sort of fat. 1280X960 seems normal. I just want to know which is the correct settings to set it? Also, Since i have a Geforce 7800 GT, should i disable Trillinear filtering? I heard Trillinear filtering is for older cards thats why. Any clearification would be helpful.
Trilinear filtering is what "came before" Anti-aliasing (anti-dent filter) so the order of antialiasing is bilinear, trilinear, AAx2, AAx4, AAx6, AAx8.
It depends on the monitor you have. Choose the mode you see better. If you feel the image is streched in some direction, try the next resolution setting.
If the 1280x1024 seems stretch then use whatever resolution that fits in your screen properly. I use 1280x1024 on mine and it looks better than the standard 1024x768, it's smoother. The higher resolution the better but it can severely affect your systems performance in gaming.
I have a CRT monitor and confused about which resolutions to set between 1280X960 or 1280X1024? Some say 1280X1024 is better, but when i set it to that resolution, the characters seem stretched or sort of fat. 1280X960 seems normal. I just want to know which is the correct settings to set it? Also, Since i have a Geforce 7800 GT, should i disable Trillinear filtering? I heard Trillinear filtering is for older cards thats why. Any clearification would be helpful.
Your monitor has a 4:3 ratio (it's a little more wide than that it is high). 1280x960 translates to the same ratio so if you pick this resolution, the pixels on your screen will be square (provided your monitor settings are ok). 1280x1024 is a 1.25 ratio. Is all of this relevant? Not really. Most, if not all software can handle non square pixels so you can just adjust your monitor settings to get the right display of the graphics on the screen (non stretched so to speak). Why is 1280x1024 better? Because you get more pixels on the screen = nicer image. If you get stretched images (or the other way around) fiddle with your monitor controls until it looks ok again. The amount of pixels on your screen has no direct relation with how they are displayed, your monitor has certain internal presets that it applies when receiving a signal but you can modify those to get the correctly sized image on your screen.
Personally with that card I think you should go to 1600x1200 if your monitor can handle it at 85Hz or up. With regard to filtering. Go as high as your card can handle (see snale's reply) while retaining a good framerate.
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