This game, quite simply, was amazing. I was fairly pleased with the graphics, even though they are quite aged now. The storyline was engrossing, the characters personable, and the gameplay was very fun. However, there were some things that I did not entirely enjoy. Having a maximum of one companion (henchman) at any time seemed like a letdown. Even two companions, ala KotOR, would have been welcome. There were times when I needed a fighter (ranger), magic user, and rogue, but I didn't always have that chance. Also, you have very little control over your henchman, so he/she will often do things that you don't want them to do (for example, I could not get my magic user to cast any offensive spells until well after they were probably defended with their own spells, and it was quite ridiculous, where they would often be entirely useless in any type of fighting). I got maybe 70 or 80 hours out of this game, and near the end a lot of the dungeons seemed to grow tedious. I was just like "oh, another dungeon - how fun." I stopped doing every side quest because it got to be too much of a good thing. I've started playing Shadows of the Undrentide, and it's not nearly as deep or well thought-out as the original game. I hope Neverwinter Nights 2 returns the series to the original's splendor, and beyond (I don't know how good Hordes of the Underdark is). Between Neverwinter Nights 2 and Oblivion, which should I get (I'll be getting both).