Hi,
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Hi,
I also accept that online gaming allows people to compete with people they might not meet in real life, . . .
Or people they'll meet. For the past seven or so years, my wife (a fellow gamer) and I have tried to make a few trips to Las Vegas a year, and we invite online gaming friends to join us. We've met quite a few of our originally virtual friends in person. Makes quite a difference when playing and chatting with them later, having a face to associate with the name.
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Don't you think it's a shame that we're expected to pay the same price as a brand new, latest generation console for a top of the range graphics card and then to have the possibilities of the equipment you buy to be limited by the market?
There is one of the reasons that I prefer PC gaming to consoles. Whichever system I build, I have never been unable to run the games I buy. But, if M$ comes out with a game that is xbox only, then I'm out of luck unless I have or buy an xbox. And since many titles migrate to PC, but not as many have migrated between competitive consoles, the PC player *usually* gets a bigger choice in the long run. Of course, one could buy one each of each of the latest consoles. But then you'd be spending more than you would building one decent gaming rig and the life expectancy is about the same. By the time the PC cannot run the latest games comfortably, all the console makers will be shipping their new generation.
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. . . I just think it's wrong that you should have to pay hundreds of pounds for your PC and then pay more money for a console, just because the game makers assume that it's beyond consumers to buy more than one input device.
Again, you typically have more choice with the PC. For one thing, good controllers will last a long time (I'm still using the Thrust-Master HOTAS system I put together for Falcon 3.0 (yes, 3.0, not 4.0)). If I'd bought an equivalent controller for a console system, I probably would not be able to use it on other systems or on the 'new and improved' version of the system I'd bought it for.
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Lik-Sang.com sell a device that lets you plug in a PS2 mouse and keyboard to your XBox to play Halo just as you would on a PC...don't you think it would be a good idea if more console makers allowed you to buy a mouse and keyboard for your console? How many consoles could you sell if your console would run an open-source office application?
Again, one of my pet peeves with consoles (and cell phones, etc.) is the lack of standardization in connectivity. USB seems plenty fast enough for twitch games on the PC, why not make all new consoles with that as an interface? Clearly because each maker wants to protect his (small) share of the market. Damned fools would rather not make money than have their competitors do so.
But running office applications on a console? That's almost funny, sitting with the keyboard on your lap, mouse on the floor next to you trying to do some project for school. Naw. I don't even do that with my active game machines, that's what last generation PCs are for
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To me this isn't so much an argument about what's the best hardware, I'd just like to raise my thinking, that we are restricted in our use of our hardware by the people who make it, when it's capable of so much more.
But it's largely market factors. Make a console too expensive, and people will not get it. Leave out too many features and again they will not buy it. And considering the sixty IQ slugs who seem to make these decisions at the major manufacturers, hitting the happy medium is pretty much a miss or miss situation.
As for me, I've got plenty of PCs around so that a few friends could come over (without bringing their rigs) and we could have a retro LAN party. Or we could all drag our 'big guns' to some central place and do some real partying. With each person having more than a quarter of a screen
--Pete