Is it me, or did you guys completely skip Deus Ex?
I got some emotional attatchment out of that game really, especially at the end.
The arguments seem staged (for Rob to win), because Aaron plays the antagonist because he's a ornery b'tard, and likes to attempt to provoke Rob into a pissy fit by taking up his original thought in a solely fanatically narrow stance, and Rob always turns it around replies with everything logically, admitting to the flaws early on and re-defining what Aaron really hates, and what he should like.
Back to Deus Ex... watching the interviews, the whole team was really divided between making a very cool expansive adventure shooter, and a deep story adventure. They eventually realized it was to be both, having a rather nice story line to compliment the many cool shooter, puzzle, and adventure aspects. Deus Ex would have been a 2 1/2-out-of-5 star game if it wasn't for the story, which was great for a video game in my opinion. Probably one of the best combinations of first person shooter/adventure with a decent story.
Aaron is right, there's a lot of crap stories out there that sometimes you just laugh at how sickening and degrading insult it is to gamers... However, it really comes down to how dedicated the dev team is to what aspects. If you're gonna attempt at emotional subtext, pay out the butt and do it right So we can have Aaron eat his words and go home crying.
When making a friggen sandwich, you don't relish on dogcrap so you have more sandwich, you put in the ingredients you like and you enjoy it.
I play lots of RPGs, so I love my story, since that's what they're based off of essentially (For god sakes, if someone says we play RPGs for the less-interactive gameplay just to watch out numbers rise, I'm gonna whoop them a good one). However, drama does get a bit old for me, and I go out and ream someone's ass at DOTA or BF2.
- Beau