This is exactly why you don't read countdowns / reviews / previews / rants / raves about games by non-gamers.
2006 is ending, yet he/she can not shift focus from the last few highlights of the year. What does this tell you? It should hint at this half-a$$ed attempt to write this article......
My thoughts:
Prey is disappointing ?? Are you mad? It was the only clever FPS to come out in years and it's actually enjoyable. As noted by a previous reader, please do not comment on games categories you obviously don't care for. I'd put Gears of War up here for it's 6 WHOLE hours of gameplay.
Worst Shooter:
Black, again wasn't ground breaking but proved challenging and fun. Must every be a Half Life 2 for your approval? (which wasn't even that enjoyable, riddled with LOOK-AT-WHAT-PHYSICS-CAN-DO puzzles). A shooter should be hectic, challenging and rewarding. This game has a VERY nice balance of all three. Ammo is sparse and are more rewarded when you perform clean kills (head shots), which is easy to do at first but harder later on. There's even a variety of enemies cleverly placed to prevent you from mowing through the game with any one weapon (though I must admit, that riot shield is a little too strong). The gameplay keeps you ducking, reserving ammo and forcing you to make good decisions. This sound like a bad shooter to you?
My vote goes to: WW2 Combat: Iwo Jima (PC) tied with 25 to Life (also PC)
Worst Sequel:
Sounds like Activision hurt your feelings by 'switching sides' and playing console favorite. While I have to agree the single-player is passable, the on-line play is fun and the addition of vehicles + lots of play modes adds lots more fun. Please attempt to use some facts or at least better judgement.
Worst Movie Adaptation:
Your review only carries some weight here because 99% of them suck, it would be harder to find good adaptations. And even here you spite a decently executed game like Godfather with your ignorant ramble.
Worst GTA Knockoff:
Again listing two really enjoyable games just because they didn't break the mold. If they are to be a bad knockoff, they must at least suck. And if you played either with the intent of experience and not knock, you'd feel the same too.
Worst Launch Title:
While I do not believe Red Steel is spectacular in any fashion. The novelty of experiencing a new medium in controlling a game far outshines a game designed with traditional gameplay in mind and completely sucking. My vote goes to Mobile Suite Gundam Crossfire (PS3) - which I hate to admit because I'm a big Gundam nerd
Worst Non-Gameplay feature:
I hate to admit, I almost completely agree with you here ...almost. Except for the stupid 'Achievement Unlocked' system message for Xbox 360. While most game developers are smart enough to only allow the message during non-gameplay, while others (like Test Drive Unlimited) allow the message to pop up, momentarily pause the game and causing you to lose control and lose in whatever you attempted to win.
Worst Dialogue:
Not much to vote in here, except my vote goes to NFS: Carbon (which would also win the worst cut scene award).
Worst Box Art:
He had a good point for the Blitz box art about LT and Romo, too bad it fits the game perfectly. :/
Worst Platform Snub:
Well I guess CoD 3 could qualify, except he made it clear that it sucked?
Worst First Hour:
My vote goes to Okami, which has not only a 15+ minute intro, but a one button forced interactive introduction with snail slow text and 2-frame animations.
Worst Delay:
................................
Worst Commercial:
YES! Finally, something agreed upon! But then this commercial set up frame work for the other cooler ones (the crows, and rubix cube)
Worst Bugs and Glitches:
NEED FOR SPEED: CARBON, a game that crashes with left mouse click, crashes randomly, crashes when you breathe, crashes when you stand up, crashes when you think dirty thoughts (you get the idea). This is obviously the EA machine chewing in and spitting out ports. blegh
EDIT:
I was typing all this in while at work, so I didn't catch the editors responses. Good thing because him explaining why Black is bad (short campaign and bad story) would have caused me to use vocabulary more suitable for adolescent teens. (WTF!?!*)