Well even if it is called marketing how come that they dont market to the PC gamer crowd which is 220 million vs 12 million console crowd.
Could you provide a link to that PC/console gamers info? I ignored it the first time, but both of you kept going on it, so I'll say my piece.
This statistic from MS is biased. Don't jump all over it. It seems to me it was likely used to describe the potential of bringing Live Anywhere into the PC demographic. That said, it has no bearing on marketing whatsoever.
First, the definition of PC gamers is not given. Every version of Windows comes with solitaire, pinball, etc. Does that mean that everyone who uses Windows is a PC gamer? There are a lot of PC users that download games like Bejeweled as well. Does that make them PC gamers? Well, in terms of Live Anywhere, it most certainly does, as many arcade games on Xbox Live Arcade would be instant hits with those in that userbase. But in the case of UT3, it does not, as it caters to a crowd of hardcore, not casual, gamers. The same ones who want GoW, on 360 or PC.
Second, they only used one console, and a new one at that, to represent all console gamers. The 360 has only been out a year and doesn't come close to representing how many people are actually console gamers. To get a closer estimate they should have looked at the PS2. But that wouldn't help them if they were talking about Live Anywhere as all Sony systems, as well as the original Xbox and any other consoles besides the 360, are incompatible with the new initiative.
Never take any statistics from MS/Sony/Nintendo without a source and without knowing what they actually intend to prove from the stats.
I will try to keep my comments on the rest of your post brief.
If you think consoles steal hardware innovations from PC, perhaps I need to remind you about the video hardware in the 360, the Cell in PS3, and the Wii-mote. They steal ideas from each other, but innovations are on both sides of the line.
If you think console gaming is cheap, perhaps it's time to convert to the dark side and learn first hand. :twisted: It isn't cheap. Nothing worth doing is. The solution is to spend money
only on what
you think is worth it.
GoW and WoW, besides having "of War" in their titles, have nothing in common and are non-comparable. An MMO out for a year and a TPS out for a couple months should not be compared in sales or revenue. But UT3 is comparable to GoW, and Epic compared it because they both appeal to shooter fans.
There are two reasons consoles are getting so much attention right now, they're new and they're easier to develop for than they ever have been. Although the development will get easier with experience, their new-ness will wear off. It always has and always will as hardware stagnates and users become less enthused by the hype. We're right now on the peak of that oscillation. Wait for the trough of console gaming and you'll feel at home again.