Ok, I am going to take as an example, the benchmarks at the main site of course.
There is still something I dont understand.
Lets say, the minimal framerate for games to run 'Ok' is 20 FPS, or maybe make it 30.
Probably the 'normal' framerate is 60 (as in, how fast games are designed to run, providing the best gameplay/graphics experience as possible).
(What is the 'normal' framerate for most games btw)
And now I see +100 FPS in the benchmarks... what does this mean? That for the purpose of running the tests, the framerate limit was disabled?
So you would basically get game characters running at 'unplayable' speeds, like going on dope?
Is that it?
Thank you
There is still something I dont understand.
Lets say, the minimal framerate for games to run 'Ok' is 20 FPS, or maybe make it 30.
Probably the 'normal' framerate is 60 (as in, how fast games are designed to run, providing the best gameplay/graphics experience as possible).
(What is the 'normal' framerate for most games btw)
And now I see +100 FPS in the benchmarks... what does this mean? That for the purpose of running the tests, the framerate limit was disabled?
So you would basically get game characters running at 'unplayable' speeds, like going on dope?
Is that it?
Thank you