Relation to previous Wing Commander games
Arena's gameplay differs from previous Wing Commander installments. Rather than a first person perspective used throughout the series Arena will be played from a top down perspective on a 2D plane with the third axis reserved for special maneuvers.
While some fans have been vocal about the departure from previous games the developers of Arena have designed the game with long time Wing Commander fans in mind. The producer, Sean Penney, is himself a long time fan of the franchise. [3] and that early in the development, he had tried to seek input from members of the original Wing Commander development team, such as Chris Roberts. [4]
X, X2, X3
Or am i mistaken?
From games like X3 through Eve: Online (one might argue...), the genre is alive and well, continuing under the surface.
Well, the bulk of the space enthusiast play eve online, its the only space game ive ever played that makes u feel like ur in space, me and my corporation travel thru a giant universe trying to pirate the over 30000 active players on the 1 server, and with over 2000000 suscribers its not hard to find. It takes a month to learn the game before your not a nub anymore. This is not a simple game, it is for true enthusiast and people with a little time on their hands. Be warned, you will lose your loved ones playing this game ; )
sorry, added an extra 0, edited it. But eve is about choice, you can either trade, industrialize, mine or pirate, sounds like you started out industrial, i wouldnt touch that with a 10 foot pole. There are more factors to combat than just clicking a gun, unless your a nub, its all about strategy, quick reflexes, good piloting skill and being aware of your surroundings, the first month is slow, but if u find a good group of guys to fly with, the adrenaline rush is unmatched by anything outside of real life