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It was the last hell andy game this morning. 3 uniques were dropped. 2
exceptional and 1 normal class items. All useless except for collection.
Then "good seed" theory popped in my mind. So I said to myself, what the
heck, lets try the 3 unique boss in act5.
So my fireball / orb sorc entered act5. Pindle was visited first, with
nothing special dropped.
Then I realised I didn't have the 1st wp. So I took the long way (bloody
hill). With a -ve resist mf-suited sorc, it was a pain in the ass.
Especially with those bloody skeleton archers out there taken almost half my
sorc life with each fire arrow.
I followed the edge of the foothill, alerted as few monsters as possible.
Nevertheless 3 boss packs were encountered amongst others, and it was not
counting the jumping boss which always lying midway of the map. Also 2 of
them were twin boss pack.
The result : every boss coughed out something mentionable. The jumping boss
dropped hellclap. 1 boss dropped baranar star (most useful). Other boss
dropped either yellow or green. Moreover, a normal monster dropped iceblink
(pre-expansion godly armor).
The down side was, the other 2 unique boss were poor guys, just like pindle.
Maybe they angered at me taking too long to reach them. It took over an hour
for my sorc to reach the 1st wp.
Too bad I was too exhausted to try other acts then.
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